FF7 Lv.1 Hardcore Mod - Episode 7: Shinra Tower F.69 @SegaChief
FF7 Lv.1 Hardcore Mod - Episode 7: Shinra Tower F.69  @SegaChief
Uploaded April 2014 | Updated September 2026, 2 weeks ago
Say, now. What day is it?

Challenge Conditions
-) Gjoerulv's Hardcore Mod Installed
-) Lv.1 Party Only
-) No Overflow
-) No 'Game Over' Slots
-) No Sources

-Shinra Tower F69-

The tower turns into a dangerous place once the monsters are loose, though we can keep ourselves a bit safer with a Star Pendant and Poison+Elemental equipped. Our target here is to learn the E.Skill Roulette which may, or may not, come in handy. A new enemy, Morte, has it but his attacks hurt pretty bad so we open with Seal Evil, get rid of his cohorts, then wait it out until Roulette lands on the right person. There's a range of elemental throwing items on offer from the enemies roaming about as well but I decided to press on without them.

Onto the bosses, the Gunners can be swiftly dispatched with our Bolt Plumes and we can skip Hundred's dangerous second phase by laying down some damage first with spells and then blitzing through it with Plumes. Heli Gunner gets the same shower of Plumes, so we pass this one without too much incident.
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FF7 Lv.1 Hardcore Mod - Episode 7: Shinra Tower F.69

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