Uploaded February 2017 | Updated September 2026, 2 days ago
Watch live at twitch.tv/xerokynos
Download Gjoerulv's Hardcore Mod: forums.qhimm.com/index.php?topic=6818.0
This is a playthrough of the latest version of Gjoerulv's Hardcore Mod (v1.0.6s) for the PC version of Final Fantasy VII. As you might guess by the naming of the Mod, this Mod was made by a guy called Gjoerulv.
Also, I had already played through this Hardcore Mod several times in the past before this playthrough, however, for some reason, this never made it to YouTube. So, I decided to play through it again (it is still as fun as it used to be) and finally put it on my YouTube Channel.
What it this Mod does, in Gjoerulv's words:
Basically boosts the game difficulty. This mod mainly strives to refresh the gameplay by sticking to the original settings, BUT it also tweaks some enemy AI, spell effect, equipments, etc, for different reasons. For instance, there are quite a few bugs in the AI and field scripts. Most of these have been fixed (all I know of). Also, many equipments, spells and enemy skills are useless, gets obsolete and/or are overpowered or cheap. Thus some equipments and attack effects are tweaked in an attempt to balance things out.
With the above said, keep in mind I try to keep all things as close to the original as possible while refreshing the gameplay. I don't want a new FF7, I want a refreshed, more difficult FF7.
This mod also add some new enemies and bosses to the game. Basically at every summon materia there is a new boss.
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Also, if you'd like to watch these things live, follow me on twitch:
twitch.tv/xerokynos
I stream all kinds of FF7, FF8 and FF9 speedruns, among them 100%.
Watch live at twitch.tv/xerokynos
Download Gjoerulv's Hardcore Mod: forums.qhimm.com/index.php?topic=6818.0
This is a playthrough of the latest version of Gjoerulv's Hardcore Mod (v1.0.6s) for the PC version of Final Fantasy VII. As you might guess by the naming of the Mod, this Mod was made by a guy called Gjoerulv.
Also, I had already played through this Hardcore Mod several times in the past before this playthrough, however, for some reason, this never made it to YouTube. So, I decided to play through it again (it is still as fun as it used to be) and finally put it on my YouTube Channel.
What it this Mod does, in Gjoerulv's words:
Basically boosts the game difficulty. This mod mainly strives to refresh the gameplay by sticking to the original settings, BUT it also tweaks some enemy AI, spell effect, equipments, etc, for different reasons. For instance, there are quite a few bugs in the AI and field scripts. Most of these have been fixed (all I know of). Also, many equipments, spells and enemy skills are useless, gets obsolete and/or are overpowered or cheap. Thus some equipments and attack effects are tweaked in an attempt to balance things out.
With the above said, keep in mind I try to keep all things as close to the original as possible while refreshing the gameplay. I don't want a new FF7, I want a refreshed, more difficult FF7.
This mod also add some new enemies and bosses to the game. Basically at every summon materia there is a new boss.
--------------------------------------------------
Also, if you'd like to watch these things live, follow me on twitch:
twitch.tv/xerokynos
I stream all kinds of FF7, FF8 and FF9 speedruns, among them 100%.







![Final Fantasy VIII : 100% Speedrun in 11:30:02
This is my Personal Best for the 100% RTA (Real Time Attack) category, played on the English Steam PC Version, using real time. The current WR is 11:23:10, you can check out a leaderboard for this speedrun at http://www.speedrun.com/ff8#100_PC1.
This is a 13-minute improvement to my old run of 11:43:01 (https://www.twitch.tv/xerokynos/v/401...) from almost a year ago. Since I completed that run, FF8 100% has become a much more popular speedrun category and a total of 8 different people have run it as of now. Also, it was found in the meantime that the French version of FF8 is faster than the English version due to faster text scrolling speed. The current WR does use the French version. I will begin to use it next myself. Moreover, since my time of 11:43:01 in April 2015, some changes to the route were made, allowing for shorter completion times. This run, albeit having quite good card luck but only mediocre item luck at best, showcases how much time can be saved by using that route in comparison to my old route.
My next goal with this speedrun is to get it lower towards 11:20. I recently started it running more frequently again and will not stop until this is accomplished.
As FF8 does not have a proper game completion counter, one will have to define on ones own what is to be understood by 100%. Obviously, determining what to include in 100% can be controversial and seem arbitrary. Regardless, I feel that the prerequisites I have come up with for the 100% category allow for an interesting speedrun and are as close as possible to what is intuitively understood by 100%.
Here is what my definition of 100% is:
1] Defeat all bosses
2] Get all GFs
2.1) Get all 16 junctionable GFs
2.2) Get Odin and Gilgamesh
2.3) Get Phoenix (use a Phoenix Pinion in a battle)
2.4) Get Boko and MiniMog from Chocobo World
3] Finish all sidequests:
3.1) Winhill: Get a Holy Stone by collecting all vase shards
3.2) Shumi Village: Get a Phoenix Pinion and a Status Guard
3.3) Chocobo Forests: Find treasure in all 6 Chocobo Forests, then go to the Chocobo Sanctuary to watch the Chocobo Dance and get the Chicobo Card and Gysahl Greens
3.4) CC Quest: Defeat all Members of the Card Club in Balamb Garden before Disc4
3.4) Obel Lake: Find a Three Stars and a Luck-J Scroll
3.5) Ultimecias Castle: Activate the 4th Gate outside the Castle, get the Rosetta Stone and open up all closed doors
4] Have all characters learn all of their Limit Breaks
5] Have all characters have their ultimate weapon
6] Have 1 of each item
7] Own all cards
8] Have all 16 junctionable GFs learn all of their pre-set abilities, do not make them forget abilities that cannot be taught again
9] All tutorial entries are known
10] Read 12 Timber Maniacs
Remarks on my reasoning for these goals:
My general idea behind this 100% definition is to prevent missing anything permanently.
This why I specifically include getting Gilgamesh in the GF subgoal. Even though Gilgamesh is arguably by far a less useful and more annoying GF to have than Odin, Gilgamesh can be missed permanently if one does not recruit Odin before fighting Seifer at the end of Disc3.
I have Chocobo World running permanently to have Boko collect items in Chocobo World, which I later transfer back to FF8. Additionally, I use a glitch that allows me to continuously transfer the items I got in Chocobo World to FF8, in turn allowing me to duplicate and get rare items extremely fast.
Also, if youd like to watch these runs live, follow me on Twitch:
http://www.twitch.tv/xerokynos Final Fantasy VIII : 100% Speedrun in 11:30:02](https://i.ytimg.com/vi/q-ThMKlVx6g/mqdefault.jpg)


