Uploaded March 2014 | Updated September 2026, 2 weeks ago
Can't get Diamonds without PRESSURE.
[Restriction: No Magic Attacks]
-Strategy-
First of all, we need to defend against Confusion (Diamond Fire) so Cloud and Cid have Ribbons while Cait Sith has Mystify+Added Effect in his armour. Ribbons prevent a character from having MBarrier in this mod but as Diamond's stamp attack dispels these effects anyway, it's not really worth it to maintain MBarrier in the first place.
This leaves Cait vulnerable to the other ailments caused by Diamond Fire, namely Soft-Numb and Poison, so Cid has a Heal Materia and there's small stock of items on hand to deal with Slow-Numb when the counter gets low. Cait's accessory is a Headband, which protects against Sleep, Slow, and Stop in this mod, which is crucial for later.
Without magic attacks, we have to use Limit Breaks to damage Diamond. We go into the battle with Fury on each party member, which has our Lv.1 Limits fill instantly whenever Diamond hits us (Cloud requires two hits as he's using Lv.2 limits instead). Cait's Dice are ideal for this fight as it ignores Diamond's high defence and can potentially inflict 3-7000 damage each time.
After two limit breaks, however, Diamond's core will open and he'll begin charging Diamond Flash. When Flash is used, Cait and Cid take little damage because they haven't killed many enemies (they haven't even unlocked their Lv.2 Limits by this point) whereas Cloud, who has his Lv.3 Limits unlocked, is hit for 9999 damage. Cid is also hit with Stop, while Cait Sith is hit with Silence and Dual. It's imperative that Cait and Cid have high HP before Flash is used so liberal amounts of White Wind are used beforehand to keep HP topped up.
Cid is now Stopped, Cloud is dead, and Cait is silenced but still active. This is where Dispel comes in. Cait first uses a Remedy/Echo Screen on himself before casting Dispel on Cid who can then cast Life2 on Cloud. Diamond will have gotten some attacks off in the meantime so improvisation is sometimes needed. Once the team is steady again, we repeat the pattern. Midway, we use Turbo Ethers to replenish MP.
Eventually, Diamond goes down. It's not an ideal way to tackle him, but it shows a potential method for dealing with both Diamond Fire and Diamond Flash. The trick for dealing with Flash though is in using characters who haven't been used often and/or who haven't killed many enemies.
Can't get Diamonds without PRESSURE.
[Restriction: No Magic Attacks]
-Strategy-
First of all, we need to defend against Confusion (Diamond Fire) so Cloud and Cid have Ribbons while Cait Sith has Mystify+Added Effect in his armour. Ribbons prevent a character from having MBarrier in this mod but as Diamond's stamp attack dispels these effects anyway, it's not really worth it to maintain MBarrier in the first place.
This leaves Cait vulnerable to the other ailments caused by Diamond Fire, namely Soft-Numb and Poison, so Cid has a Heal Materia and there's small stock of items on hand to deal with Slow-Numb when the counter gets low. Cait's accessory is a Headband, which protects against Sleep, Slow, and Stop in this mod, which is crucial for later.
Without magic attacks, we have to use Limit Breaks to damage Diamond. We go into the battle with Fury on each party member, which has our Lv.1 Limits fill instantly whenever Diamond hits us (Cloud requires two hits as he's using Lv.2 limits instead). Cait's Dice are ideal for this fight as it ignores Diamond's high defence and can potentially inflict 3-7000 damage each time.
After two limit breaks, however, Diamond's core will open and he'll begin charging Diamond Flash. When Flash is used, Cait and Cid take little damage because they haven't killed many enemies (they haven't even unlocked their Lv.2 Limits by this point) whereas Cloud, who has his Lv.3 Limits unlocked, is hit for 9999 damage. Cid is also hit with Stop, while Cait Sith is hit with Silence and Dual. It's imperative that Cait and Cid have high HP before Flash is used so liberal amounts of White Wind are used beforehand to keep HP topped up.
Cid is now Stopped, Cloud is dead, and Cait is silenced but still active. This is where Dispel comes in. Cait first uses a Remedy/Echo Screen on himself before casting Dispel on Cid who can then cast Life2 on Cloud. Diamond will have gotten some attacks off in the meantime so improvisation is sometimes needed. Once the team is steady again, we repeat the pattern. Midway, we use Turbo Ethers to replenish MP.
Eventually, Diamond goes down. It's not an ideal way to tackle him, but it shows a potential method for dealing with both Diamond Fire and Diamond Flash. The trick for dealing with Flash though is in using characters who haven't been used often and/or who haven't killed many enemies.










