Uploaded May 2009 | Updated September 2026, 2 days ago
Rules (beginning once you reach the world map):
No materia except Enemy Skill
No attacks/limits
No items
No non-mandatory inns
Initial Armor
Start the challenge at level 15
No Accessories
No ???? (except for Jerseys and Demon's Gate)
No Goblin Punch
This is the start of a horrifically tough challenge which requires careful planning and flawless execution. This challenge is the same as my last except for three new additions: no accessories, no ???? (except for Demon's Gate because it's literally impossible to beat him without it), and no Goblin Punch (theoretically you can make most of the bosses post-Highwind trivial with Goblin Punch).
The first three bosses play out exactly the same as they did in my previous challenge. If you really want to see them, look here:
Bottomswell: youtube.com/watch?v=1INivP5Y88g
Jenova Birth: youtube.com/watch?v=yqF2Dkz4QY4
Dyne: youtube.com/watch?v=8Z8ujBBxl18
However, getting Beta and Aqualung is a whole different story. With no Fire Ring, two characters (Cloud and Cait Sith) have to take a Beta in the chin in order to learn it on both E.Skills. Materia Keeper is going to be hard as all hell, so I want Cloud to survive to get the EXP from the Stingers and Gi Nattak.
This requires perfect planning in order to succeed. I must use all of Tifa and Yuffie's MP to grind Cloud to level 27 before he is healed at the Golden Saucer. I also have to use about 40 of Aeris' MP and about 70 of Barret's MP. The best place to grind is the beach near Costa Del Sol, where you encounter groups of 3 and 4 Beachplugs.
Once that is done, I must learn Laser and Matra Magic on the second E.Skill in the Corel Prison, and then use the 2-Faced enemies to cast Cure3 on me (they only use it as a counterattack, so Barret needs about 80 MP going into the desert). After healing Cloud, Barret, Tifa, Aeris, and Cait Sith in this manner, Barret gets healed up and takes out Dyne. Now's when the fun starts. This took so many resets to get right because of the luck required with both the Elfadunks and the Zolom. I definitely wouldn't recommend this challenge to anyone playing on a real console.
Cloud: Force Stealer, Bronze Bangle
Barret: Atomic Scissors, Bronze Bangle
Tifa: Motor Drive, Bronze Bangle
Cait Sith: Yellow M-phone, Silver Armlet
Yuffie: Boomerang, Carbon Bangle
Music: Battletoads in Battlemaniacs - (stage 4)
Rules (beginning once you reach the world map):
No materia except Enemy Skill
No attacks/limits
No items
No non-mandatory inns
Initial Armor
Start the challenge at level 15
No Accessories
No ???? (except for Jerseys and Demon's Gate)
No Goblin Punch
This is the start of a horrifically tough challenge which requires careful planning and flawless execution. This challenge is the same as my last except for three new additions: no accessories, no ???? (except for Demon's Gate because it's literally impossible to beat him without it), and no Goblin Punch (theoretically you can make most of the bosses post-Highwind trivial with Goblin Punch).
The first three bosses play out exactly the same as they did in my previous challenge. If you really want to see them, look here:
Bottomswell: youtube.com/watch?v=1INivP5Y88g
Jenova Birth: youtube.com/watch?v=yqF2Dkz4QY4
Dyne: youtube.com/watch?v=8Z8ujBBxl18
However, getting Beta and Aqualung is a whole different story. With no Fire Ring, two characters (Cloud and Cait Sith) have to take a Beta in the chin in order to learn it on both E.Skills. Materia Keeper is going to be hard as all hell, so I want Cloud to survive to get the EXP from the Stingers and Gi Nattak.
This requires perfect planning in order to succeed. I must use all of Tifa and Yuffie's MP to grind Cloud to level 27 before he is healed at the Golden Saucer. I also have to use about 40 of Aeris' MP and about 70 of Barret's MP. The best place to grind is the beach near Costa Del Sol, where you encounter groups of 3 and 4 Beachplugs.
Once that is done, I must learn Laser and Matra Magic on the second E.Skill in the Corel Prison, and then use the 2-Faced enemies to cast Cure3 on me (they only use it as a counterattack, so Barret needs about 80 MP going into the desert). After healing Cloud, Barret, Tifa, Aeris, and Cait Sith in this manner, Barret gets healed up and takes out Dyne. Now's when the fun starts. This took so many resets to get right because of the luck required with both the Elfadunks and the Zolom. I definitely wouldn't recommend this challenge to anyone playing on a real console.
Cloud: Force Stealer, Bronze Bangle
Barret: Atomic Scissors, Bronze Bangle
Tifa: Motor Drive, Bronze Bangle
Cait Sith: Yellow M-phone, Silver Armlet
Yuffie: Boomerang, Carbon Bangle
Music: Battletoads in Battlemaniacs - (stage 4)




