Feature Focus | Shadertoy: Connecting external graphic sources through iChannel inputs @maxonautograph
Feature Focus | Shadertoy: Connecting external graphic sources through iChannel inputs  @maxonautograph
Uploaded June 2023 | Updated September 2026, 2 weeks ago
Feature Focus | Shadertoy: Connecting external graphic sources through iChannel inputs | How to connect external graphic sources through iChannel inputs

In this video, we show you how to use Shadertoy by connecting external graphics sources to iChannel slots. You'll learn how to use any source created with Autograph as a texture for your shaders!

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Shader used in this video:
"Desert Canyon" by Shane: shadertoy.com/view/Xs33Df

Watch full Shadertoy playlist:
youtube.com/playlist?list=PLFumlhnfeAbecPsOzwTEKn-X4ha5ow2CW

Watch full Feature Focus playlist:
youtube.com/playlist?list=PLFumlhnfeAbfVG9AIhiKiQ_PEZJOTmVP1

Complete your very first full project in Autograph in this tutorial:
youtu.be/bgV2ALwUPSQ

Learn the basics:
youtube.com/playlist?list=PLFumlhnfeAbe4kGv4MT-b33qf8huTe3h7

Check out more detailed tutorials here:
youtube.com/playlist?list=PLFumlhnfeAbeAqmXwPwGTP4oHAWN3YWyT
youtube.com/playlist?list=PLFumlhnfeAbeVQzNf-2qjdRBtFU9xreLj

Read Autograph documentation here: left-angle.com/public/doc-autograph/dev-master/welcome.html

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Autograph Creator and Autograph Studio are available NOW!

Sign up for Autograph FREE trial:
left-angle.com/#page=194

Purchase here:
left-angle.com/#hierarchy=275%C2%A4page=207--Buy_result

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#shadertoy #generativeart #VFX #motiongraphics #motiondesign #compositing #autograph #generativeart #shadercoding #pixelshader #fragmentshader #raymarching #ichannel
Feature Focus | Shadertoy: Connecting external graphic sources through iChannel inputsHow to create a 3D CompositionStroke Style | Vector Shapes in AutographExtending the Initial Range of an AnimationManaging Overlays in the Viewer and Resetting Layer Transform ParametersAdding Reflections through a Normal Pass
Maxon Autograph |

Feature Focus | Shadertoy: Connecting external graphic sources through iChannel inputs

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