thesiaoz | FE: Order of the Crimson Arm - Chapter 9 @thesiaoz | Uploaded August 2023 | Updated October 2024, 1 day ago.
The thumbnail is oddly appropriate.
Overall, a decent chapter, and there is a gate mechanic at the upper village, which isn't really necessary if you have a flier. Fliers need to tread carefully given the ballistae here. Anyway, just have units with high Def soak the hits and then advance, basically another turtle chapter if you want to play safe. The boss is decent, but as expected, magic is everything.
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Too many units, too little deployment slots. With so many physical units but with only 2 magic attackers (that is until I promote Haylyn/Elaine), I can't believe I am even benching Ernst. Great, there are 2 more axe users here, and I will probably bench them too in the long run. I don't think I'll bench Lani though, since currently fliers are as rare as magic users.
The thumbnail is oddly appropriate.
Overall, a decent chapter, and there is a gate mechanic at the upper village, which isn't really necessary if you have a flier. Fliers need to tread carefully given the ballistae here. Anyway, just have units with high Def soak the hits and then advance, basically another turtle chapter if you want to play safe. The boss is decent, but as expected, magic is everything.
---
Too many units, too little deployment slots. With so many physical units but with only 2 magic attackers (that is until I promote Haylyn/Elaine), I can't believe I am even benching Ernst. Great, there are 2 more axe users here, and I will probably bench them too in the long run. I don't think I'll bench Lani though, since currently fliers are as rare as magic users.