Uploaded April 2018 | Updated September 2026, 1 week ago
Map02 continues the mishmash style seen in map01 but really cranks the difficulty up. A lot of the map takes place in cramped areas where you have hitscanners up on high ground and projectile based enemies on the same level as you. This makes it easy to lose a whole lot of health if you're not being careful. Luckily, this is balanced out by giving the player pretty much just the right amount of health and ammo. Some fights could be structured a bit better (medikit on player 1 spawn would be great) but none were really unfair.
Visually the map looks like it was stitched together from a few different maps. Textures and the architectural style vary dramatically from room to room. Whether this is bad is up to the player. The maps would definitely look smoother with more consistent texturing but I really don't mind - the diversity gives the maps character.
Another decent map, I had quite a bit of fun with this one. There's some 'oh shit' moments, a telefrag and a whole lot of Doom fun. Grab the wad below.
Thread/download: doomworld.com/forum/topic/97862-lust-for-kill-project-canceled
Map02 continues the mishmash style seen in map01 but really cranks the difficulty up. A lot of the map takes place in cramped areas where you have hitscanners up on high ground and projectile based enemies on the same level as you. This makes it easy to lose a whole lot of health if you're not being careful. Luckily, this is balanced out by giving the player pretty much just the right amount of health and ammo. Some fights could be structured a bit better (medikit on player 1 spawn would be great) but none were really unfair.
Visually the map looks like it was stitched together from a few different maps. Textures and the architectural style vary dramatically from room to room. Whether this is bad is up to the player. The maps would definitely look smoother with more consistent texturing but I really don't mind - the diversity gives the maps character.
Another decent map, I had quite a bit of fun with this one. There's some 'oh shit' moments, a telefrag and a whole lot of Doom fun. Grab the wad below.
Thread/download: doomworld.com/forum/topic/97862-lust-for-kill-project-canceled





![[Maximum Doom] GERBILZ.WAD
//What is Maximum Doom?
id Software sanctioned shovelware - https://doomwiki.org/wiki/Maximum_Doom
//Where can I get it?
https://archive.org/details/maximum_doom [Maximum Doom] GERBILZ.WAD](https://i.ytimg.com/vi/iQDYR-YlWdk/mqdefault.jpg)


![DWIL: Base Ganymede Episode 1 [Category 1]
Died E1M6 - Fucking shotgunners
https://www.doomworld.com/forum/topic/105355-the-dwironman-league-dies-to-base-ganymede/ DWIL: Base Ganymede Episode 1 [Category 1]](https://i.ytimg.com/vi/ixD8UhJYPyg/mqdefault.jpg)

![[Maximum Doom] HITMEINF.WAD
//What is Maximum Doom?
id Software sanctioned shovelware - https://doomwiki.org/wiki/Maximum_Doom
//Where can I get it?
https://archive.org/details/maximum_doom [Maximum Doom] HITMEINF.WAD](https://i.ytimg.com/vi/k3g27KcT5nQ/mqdefault.jpg)