Uploaded May 2026 | Updated September 2026, 3 weeks ago
The UFLL want us to kill an arms dealer (not the Jackal) who is working exclusively for the APR, operating from a barge located under a bridge. Frank called us, and says that the arms dealer betrayed him. He wants to blow up an entire bridge just to spite him.
Before we go get the detonator for the bomb, we scout out the bridge and barge ourselves. Just for fun. It's a beautiful area.
I remember this mission from my speedrunning days of this game. It was probably my favorite mission, so I wanted to take the same approach I did then (the railroad). The speedrun strat involved me stepping on the bridge and lobbing a grenade down onto the barge (no clue if I had reference points or not). Wonder what the mission is actually like done properly. I've only done it once... back in 2008 or so when this game came out.
0:00 Start
0:23 Travel
7:20 Railroad approach
12:32 Arrival at the Xing
19:34 Descending into the abyss
46:55 Done at the bridge... for now
Mods used:
* Dunia.dll hexedit to fix jackal tapes
* Dunia.dll hexedit to enable bonus content
* Registry entry to enable extra machete skins
* Oasisstrings.txt edit to add Arturo Quiepo's name to the tutorial journal entry, as the game randomly softlocks at times and I need to look at any dynamic variables in the journal to verify whether it has or hasn't, as when the glitch occurs any character names will fail to show up, but the default journal entry for the tutorial doesn't have any such variables in it.
The UFLL want us to kill an arms dealer (not the Jackal) who is working exclusively for the APR, operating from a barge located under a bridge. Frank called us, and says that the arms dealer betrayed him. He wants to blow up an entire bridge just to spite him.
Before we go get the detonator for the bomb, we scout out the bridge and barge ourselves. Just for fun. It's a beautiful area.
I remember this mission from my speedrunning days of this game. It was probably my favorite mission, so I wanted to take the same approach I did then (the railroad). The speedrun strat involved me stepping on the bridge and lobbing a grenade down onto the barge (no clue if I had reference points or not). Wonder what the mission is actually like done properly. I've only done it once... back in 2008 or so when this game came out.
0:00 Start
0:23 Travel
7:20 Railroad approach
12:32 Arrival at the Xing
19:34 Descending into the abyss
46:55 Done at the bridge... for now
Mods used:
* Dunia.dll hexedit to fix jackal tapes
* Dunia.dll hexedit to enable bonus content
* Registry entry to enable extra machete skins
* Oasisstrings.txt edit to add Arturo Quiepo's name to the tutorial journal entry, as the game randomly softlocks at times and I need to look at any dynamic variables in the journal to verify whether it has or hasn't, as when the glitch occurs any character names will fail to show up, but the default journal entry for the tutorial doesn't have any such variables in it.










