Uploaded March 2025 | Updated September 2026, 2 weeks ago
Ultimate Illusion is a new addition to the Neo Dimension version that is unlocked by finishing Inner Void Realm where you can fight NG++ (the maximum scaling with heavily inflated stats) story and side quest bosses. Every time you beat a boss, you get 2 SP Capsules making this a great way of maxing out your growth maps. For Part 1 bosses, I won't really be writing much and will not be showing my equipment as they are mostly trivial but for Part 2 bosses, I will be showing them after beating them. Battle music is set to random so you may hear Final Fantasy music on bosses that allow them.
Playlist: youtube.com/playlist?list=PL_hU8yTpQwwuakARM348Y7rXS35hyurt7
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Now moving onto Part 2 bosses of the Ultimate Illusion bosses which is where the interesting & hard bosses are and where I will also show equipment setup. Although Titanic Serpent being the next boss in the set after Chaos Serpent is a weird, dumb choice considering how much harder Titanic Serpent is especially compared to a lot of Part 2 bosses and how it is intended to be tackled late into Part 2.
HP jewels are absolutely crucial in this fight along with Amethyst jewels to lower the damage coming from the occasional lightning attacks from the boss. Killing the Kind Sandphins is required as they will heal the boss so Tan is in the first party slot to ensure that he can 1 shot the spawning King Sandphin while dealing big damage to the boss at the same time. Leo's (can be replaced with Zinkir) usual goal is to lower the boss' attack and kill one of the King Sandphin. After 3 turns of boss attacks, it will charge up an attack that will be tanked by the usual "tank" party which may be a bit overkill but safety is prioritized here. I usually use a Tension skill to kill the Sandphin's to ensure I can continually damage the boss. With this setup, most of the boss attacks are not too deadly and aren't too bad to heal up from.
The main issue with the fight is the amount of stats you need from the Growth Map to survive it's most dangerous attack, Hyper Bite though. This attack does quite a lot of damage that lowering the boss' attack and needing a healer (Kina is used here) is necessary because it can use it whenever it wants. If only you could use Bounce field in this fight for consistent debuffing.
Ultimate Illusion is a new addition to the Neo Dimension version that is unlocked by finishing Inner Void Realm where you can fight NG++ (the maximum scaling with heavily inflated stats) story and side quest bosses. Every time you beat a boss, you get 2 SP Capsules making this a great way of maxing out your growth maps. For Part 1 bosses, I won't really be writing much and will not be showing my equipment as they are mostly trivial but for Part 2 bosses, I will be showing them after beating them. Battle music is set to random so you may hear Final Fantasy music on bosses that allow them.
Playlist: youtube.com/playlist?list=PL_hU8yTpQwwuakARM348Y7rXS35hyurt7
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now moving onto Part 2 bosses of the Ultimate Illusion bosses which is where the interesting & hard bosses are and where I will also show equipment setup. Although Titanic Serpent being the next boss in the set after Chaos Serpent is a weird, dumb choice considering how much harder Titanic Serpent is especially compared to a lot of Part 2 bosses and how it is intended to be tackled late into Part 2.
HP jewels are absolutely crucial in this fight along with Amethyst jewels to lower the damage coming from the occasional lightning attacks from the boss. Killing the Kind Sandphins is required as they will heal the boss so Tan is in the first party slot to ensure that he can 1 shot the spawning King Sandphin while dealing big damage to the boss at the same time. Leo's (can be replaced with Zinkir) usual goal is to lower the boss' attack and kill one of the King Sandphin. After 3 turns of boss attacks, it will charge up an attack that will be tanked by the usual "tank" party which may be a bit overkill but safety is prioritized here. I usually use a Tension skill to kill the Sandphin's to ensure I can continually damage the boss. With this setup, most of the boss attacks are not too deadly and aren't too bad to heal up from.
The main issue with the fight is the amount of stats you need from the Growth Map to survive it's most dangerous attack, Hyper Bite though. This attack does quite a lot of damage that lowering the boss' attack and needing a healer (Kina is used here) is necessary because it can use it whenever it wants. If only you could use Bounce field in this fight for consistent debuffing.










