Fallout Foot Sliding: A Case Study in R&D @CainOnGames
Fallout Foot Sliding: A Case Study in R&D  @CainOnGames
Uploaded July 2025 | Updated September 2026, 1 week ago
I talk about fixing the foot sliding problem in Fallout and why I bring it up so much. It's an example of development in the 90s and how we needed to solve problems without external help. There's also the question of whether we should have solved it at all.

Videos I reference:
Tiles, Walking, And Projection: youtube.com/watch?v=o4QcRQ5ucBk
Game Production Stages: youtube.com/watch?v=IADSh_P05As
How To Pick The Right Project: youtube.com/watch?v=XgEPFzamR5I
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Timothy Cain |

Fallout Foot Sliding: A Case Study in R&D

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