Fallout 4 Creation Kit Tutorial (part 10) (using enable markers) @FelloutIsLife
Fallout 4 Creation Kit Tutorial (part 10) (using enable markers)  @FelloutIsLife
Uploaded October 2016 | Updated September 2026, 2 hours ago
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Tutorial on adding items to scrap list in fallout 4
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{Controls a set of lights with a master enable parent
marker (EnableMarker) and a switch with this script
attached to turn on and off when the switch is activated}

ObjectReference Property EnableMarker auto
{The marker set as the enable parent of all the lights}

Event OnInit()

If (EnableMarker.IsDisabled())
GoToState("LightsOff")
Else
GoToState("LightsOn")
EndIf

EndEvent

State LightsOff

Event OnBeginState(string asOldState)
EnableMarker.Disable()
EndEvent

Event OnActivate(ObjectReference akActionRef)
GoToState("LightsOn")
EndEvent

EndState

State LightsOn

Event OnBeginState(string asOldState)
EnableMarker.Enable()
EndEvent

Event OnActivate(ObjectReference akActionRef)
GoToState("LightsOff")
EndEvent





script
forums.nexusmods.com/index.php?/topic/4070700-lightswitch-script

Thanks For watching :)
(Some Basic Controls)
Camera
Center Wheel Scroll: Camera Zoom
Center Wheel Hold: Move
Shift + Mouse: Rotate
Y: Cycle (Center) Camera View
T: Top Camera View
Alt+Z: Drop Camera
Space bar + Mouse: 3D Camera Position

Object
D: Clear Selection (de-select)
LMB move: x, y
Z + LMB move: z only
X + LMB move: x only
C + LMB move: y only
F: Fall
CTRL x: cut
CTRL c: copy
CTRL v: paste
CTRL d: copy and paste in present position (duplicate)
LMB (with nothing selected) select multi-objects
S: "Scale": drag mouse to edit size
RMB + z rotate about z
RMB + y rotate about y
RMB + x rotate about x
Arrow Keys: Move the selected object Left, Right, Up and Down.

Misc
A: Toggle Bright Light
M: Toggle Markers On/Off
B: In Exterior Toggles Cell Grid Borders On/Off
H: Opens the landscape editor
L: Toggle the Light Object Radius On/Off
Ctrl+P: Enter Portal Mode
Ctrl+E: Enter NavMesh Mode
T: In NavMesh Mode toggles Select Triangles
V: In NavMesh Mode toggles Select Vertex
G: In NavMesh Mode toggles Select Edges
Ctrl+Z: Undo
Ctrl+Y: Redo

-MUSIC-
Thanks Everyone For Watching Hope you enjoyed this Video and found it useful

(Some Basic Controls)
Camera
Center Wheel Scroll: Camera Zoom
Center Wheel Hold: Move
Shift + Mouse: Rotate
Y: Cycle (Center) Camera View
T: Top Camera View
Alt+Z: Drop Camera
Space bar + Mouse: 3D Camera Position

Object
D: Clear Selection (de-select)
LMB move: x, y
Z + LMB move: z only
X + LMB move: x only
C + LMB move: y only
F: Fall
CTRL x: cut
CTRL c: copy
CTRL v: paste
CTRL d: copy and paste in present position (duplicate)
LMB (with nothing selected) select multi-objects
S: "Scale": drag mouse to edit size
RMB + z rotate about z
RMB + y rotate about y
RMB + x rotate about x
Arrow Keys: Move the selected object Left, Right, Up and Down.

Misc
A: Toggle Bright Light
M: Toggle Markers On/Off
B: In Exterior Toggles Cell Grid Borders On/Off
H: Opens the landscape editor
L: Toggle the Light Object Radius On/Off
Ctrl+P: Enter Portal Mode
Ctrl+E: Enter NavMesh Mode
T: In NavMesh Mode toggles Select Triangles
V: In NavMesh Mode toggles Select Vertex
G: In NavMesh Mode toggles Select Edges
Ctrl+Z: Undo
Ctrl+Y: Redo
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Fallout 4 Creation Kit Tutorial (part 10) (using enable markers)

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