TriangleCity | Fallout 3 Cut Content: Resurrection @TriangleCity | Uploaded 1 year ago | Updated 16 hours ago
Episode 11 of F3 the Cutting Room Floor, an in-depth investigation into the cut content design and development of Fallout 3. In today's episode, we take an in-depth look at the cut surgery minigame, decals, parallax mapping, an early version of the AP system, expanded use of Havoc physics, 3D loading Screens, iron sights, neutral karma, an early rendering of the 10mm pistol and much more!
#Fallout, #Fallout3, #Falloutcommunity
youtu.be/niWCOpk2xAo
Episode 11 of F3 the Cutting Room Floor, an in-depth investigation into the cut content design and development of Fallout 3. In today's episode, we take an in-depth look at the cut surgery minigame, decals, parallax mapping, an early version of the AP system, expanded use of Havoc physics, 3D loading Screens, iron sights, neutral karma, an early rendering of the 10mm pistol and much more!
#Fallout, #Fallout3, #Falloutcommunity
youtu.be/niWCOpk2xAo