Uploaded January 2022 | Updated September 2026, 1 week ago
Just messing around, farting around, diddling my dill and complaining about UE4 while experimenting with some 2D ish ideas :]
Just messing around, farting around, diddling my dill and complaining about UE4 while experimenting with some 2D ish ideas :]
![C++ Multithreading [Unbalanced Loads] (Prep 1)
This video shows prep work for an upcoming C++ Multithreading video. Content explored here will be condensed into a mainline video some time in the future.
https://www.youtube.com/playlist?list=PLqCJpWy5Fohe9b4gS5_HHyYcGNXVrtKUa
https://github.com/planetchili/mt-next C++ Multithreading [Unbalanced Loads] (Prep 1)](https://i.ytimg.com/vi/uPTaob6vgSM/mqdefault.jpg)
![C++ Multithreading [Lines of Cachecaine]
Video series on multithreading in C++. This video discusses simple algorithm transformations and cache sharing issues.
https://www.youtube.com/playlist?list=PLqCJpWy5Fohe9b4gS5_HHyYcGNXVrtKUa
https://github.com/planetchili/mt-next C++ Multithreading [Lines of Cachecaine]](https://i.ytimg.com/vi/uUMEg_uWLO4/mqdefault.jpg)
![Sharing XP & Prime Requisite - ROM Hacking Genesis [Warriors of the Eternal Sun] 20
Sharing is caring.
https://www.youtube.com/playlist?list=PLqCJpWy5FohdMeKQZu28pepRgwjYWP-i0
https://www.youtube.com/playlist?list=PLqCJpWy5FohdC9Cn3EEUkqXV9o5agsO_C
https://github.com/planetchili/wotes_patch
https://planetchili.net/discord Sharing XP & Prime Requisite - ROM Hacking Genesis [Warriors of the Eternal Sun] 20](https://i.ytimg.com/vi/uuPGXYe4IqI/mqdefault.jpg)
![Property Sheets (no cmake madge) [C++ Game Engine Infrastructure 2]
Exploring some infrastructure/utility systems in C++ while making a fun 2D game engine.
https://youtube.com/playlist?list=PLqCJpWy5FoheHDzaP3R1eDFDOOff5TtBA
Github: https://github.com/planetchili/Chil
Discord: https://planetchili.net/discord Property Sheets (no cmake madge) [C++ Game Engine Infrastructure 2]](https://i.ytimg.com/vi/v6KQ0fqwNdA/mqdefault.jpg)
![C++ Complex Struct Serialization Wrecks Your Butt [Reflective Serialization]
Part of a series on a bunch of topics, mainly intended to (eventually) share some ideas about serialization and reflection in C++. https://www.youtube.com/playlist?list=PLqCJpWy5FohfRMWvhmJC1W9TsluSvtRkp
https://github.com/planetchili/Chil/tree/refl-cereal C++ Complex Struct Serialization Wrecks Your Butt [Reflective Serialization]](https://i.ytimg.com/vi/vVlDkwiPkKU/mqdefault.jpg)
![Depth and Constant Buffer [Direct3D 12 Shallow Dive] 8
Also more diagnostic goodness.
This series is meant to get you on your feet and running with Direct3D 12. We write the code in as simple a manner than possible to help us wrap our head around all the new concerns we need to manage in D3D12. Experience in a prior graphics API is highly recommended.
https://github.com/planetchili/d3d12-shallow
https://planetchili.net/discord
https://youtube.com/playlist?list=PLqCJpWy5Fohe5q3A65zg_ra7zepslRxJB Depth and Constant Buffer [Direct3D 12 Shallow Dive] 8](https://i.ytimg.com/vi/vXR575UqTqI/mqdefault.jpg)

![Laravel MVC and Database ORM [pantr.io] 5
Making an interactive web app for my mom in vue.js / laravel. Its gonna have several bells and/or whistles and should be a good time. Definitely not going to get sidetracked with a variety of mind-bending configuration/integration and compatibility issues, oh lords no.
https://github.com/planetchili/pantrio
https://github.com/planetchili/pantrio-vagrant Laravel MVC and Database ORM [pantr.io] 5](https://i.ytimg.com/vi/w6WJfEoBUBI/mqdefault.jpg)
![Dungeon Blindness - ROM Hacking Genesis [Warriors of the Eternal Sun] 26
This was a big task, but learned a ton about how the dungeon system works in the process.
https://www.youtube.com/playlist?list=PLqCJpWy5FohdMeKQZu28pepRgwjYWP-i0
https://www.youtube.com/playlist?list=PLqCJpWy5FohdC9Cn3EEUkqXV9o5agsO_C
https://github.com/planetchili/wotes_patch
https://planetchili.net/discord Dungeon Blindness - ROM Hacking Genesis [Warriors of the Eternal Sun] 26](https://i.ytimg.com/vi/x6DgGPU5s7o/mqdefault.jpg)
![Autoregistering CLI Framework [C++ Game Engine Infrastructure 18]
Exploring some infrastructure/utility systems in C++ while making a fun 2D game engine.
Playlist: https://youtube.com/playlist?list=PLqCJpWy5FoheHDzaP3R1eDFDOOff5TtBA
Github: https://github.com/planetchili/Chil
Discord: https://planetchili.net/discord Autoregistering CLI Framework [C++ Game Engine Infrastructure 18]](https://i.ytimg.com/vi/xZwz_VmNL7c/mqdefault.jpg)
![C++ Multithreading [Piecemeal]
https://www.youtube.com/playlist?list=PLqCJpWy5Fohe9b4gS5_HHyYcGNXVrtKUa
https://github.com/planetchili/mt-next C++ Multithreading [Piecemeal]](https://i.ytimg.com/vi/yFYYq4mbeFk/mqdefault.jpg)