Uploaded July 2020 | Updated September 2026, 41 minutes ago
In the second installment of this facial tracking in Nuke and Maya series, we will add our manual trackers. We'll take a look at some common tracking problems and resolutions such as trackers that go off-screen.
Footage Available at: drive.google.com/file/d/1Ty6bMuhQvGSnCFxmR40BMByL3wgibDjx/view?usp=sharing
Frames used 160-400
Footage will likely not playback in media players due to the size so take straight into Nuke and export as an image sequence. Explained in Lesson 1
00:00 Project intro
01:39 Setting up our track points
03:28 - Dealing with track points that go off-screen
05:18 – using ‘Key Track current’ to correct tracking errors
06:29 – Summary of the 18 tracks
Music for intro and outro provided by bensound.com
Please comment, rate, and subscribe!
Follow us on Twitter at @CreativeTap1
Join us on Facebook at facebook.com/Creativetapp
Join us on Instagram at creative.tap Support Creative Tap over on Patreon for some seriously awesome Perks!
patreon.com/creativetap
In the second installment of this facial tracking in Nuke and Maya series, we will add our manual trackers. We'll take a look at some common tracking problems and resolutions such as trackers that go off-screen.
Footage Available at: drive.google.com/file/d/1Ty6bMuhQvGSnCFxmR40BMByL3wgibDjx/view?usp=sharing
Frames used 160-400
Footage will likely not playback in media players due to the size so take straight into Nuke and export as an image sequence. Explained in Lesson 1
00:00 Project intro
01:39 Setting up our track points
03:28 - Dealing with track points that go off-screen
05:18 – using ‘Key Track current’ to correct tracking errors
06:29 – Summary of the 18 tracks
Music for intro and outro provided by bensound.com
Please comment, rate, and subscribe!
Follow us on Twitter at @CreativeTap1
Join us on Facebook at facebook.com/Creativetapp
Join us on Instagram at creative.tap Support Creative Tap over on Patreon for some seriously awesome Perks!
patreon.com/creativetap










