Facial rigging with Multi-Skin Cluster (Maya 2024 New Feature!) @Autodesk_Maya
Facial rigging with Multi-Skin Cluster (Maya 2024 New Feature!)  @Autodesk_Maya
Uploaded April 2023 | Updated September 2026, 2 weeks ago
In this video, I'll show you how to apply multiple skin clusters to a facial rig that supports both facial expressions and squash and stretch. Then I'll use those skin clusters together with UV Pin to "stick" those controls to the face.

Get the Interactive Tutorials: areadownloads.autodesk.com/wdm/maya/tutorials/2024/interactive_multi_skin.ma.zip

Maya 2024 now available via Autodesk Account: accounts.autodesk.com

For more interactive tutorials: area.autodesk.com/m/matt-chan/tutorials
For more info on Maya 2024: help.autodesk.com/view/MAYAUL/2024/ENU

00:00 - Intro
00:58 - Multi-skin overview
01:57 - Skinning the joints
03:26 - Fixing skin weights
05:24 - Using UV Pin to make controls stick to the mesh
06:27 - Avoiding dependency loops
08:20 - Fixing double transforms
09:55 - More new features
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Facial rigging with Multi-Skin Cluster (Maya 2024 New Feature!)

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