Uploaded July 2024 | Updated September 2026, 1 week ago
SKILL
BREAK 1000 | 9s CT - 2000% Water DMG (MAG). For 5s, reduce Enemies' Movement Speed by 10%.
ARTS
BREAK 2000 | 20000% Water DMG (MAG). 80% chance to inflict Faint for 5s. For 20s, increase Allies' BE Output by 100%.
TRUE ARTS
BREAK 2400 | 65000% Water DMG (MAG). For 15s, increase Allies' MAG DMG by 200% and reduce enemies' MAG RES by 30%.
PASSIVES
At the start of a Quest, gain a DMG barrier that negates 2500 DMG.
Increase Arts by 3/s.
Increase DMG to Fire Enemies by 100%.
Unit EXP UP 20% UP. (When Hellish Blizzard's SP. Art is owned)
At the Start of Quest, increase own Arts gauge by 10. Does not stack with Abilities of the same name. (When Hellish Blizzard's SP. Art is owned)
SKILL
BREAK 1000 | 9s CT - 2000% Water DMG (MAG). For 5s, reduce Enemies' Movement Speed by 10%.
ARTS
BREAK 2000 | 20000% Water DMG (MAG). 80% chance to inflict Faint for 5s. For 20s, increase Allies' BE Output by 100%.
TRUE ARTS
BREAK 2400 | 65000% Water DMG (MAG). For 15s, increase Allies' MAG DMG by 200% and reduce enemies' MAG RES by 30%.
PASSIVES
At the start of a Quest, gain a DMG barrier that negates 2500 DMG.
Increase Arts by 3/s.
Increase DMG to Fire Enemies by 100%.
Unit EXP UP 20% UP. (When Hellish Blizzard's SP. Art is owned)
At the Start of Quest, increase own Arts gauge by 10. Does not stack with Abilities of the same name. (When Hellish Blizzard's SP. Art is owned)


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