Uploaded October 2020 | Updated September 2026, 3 weeks ago
I usually don't post stuff that I build but I just kinda felt like showing this one lol
Probably one of my favourite things that I built, this was made with the intention of having weird timing-based gameplay, being hard yet still being doable on 60hz (since I built about 50% of the level when I was still 60hz), and also just to have fun abusing corners of blocks among other things.
...I seriously need to finally force myself to actually learn how to decorate lol
Personal rating: 7.5/10
I usually don't post stuff that I build but I just kinda felt like showing this one lol
Probably one of my favourite things that I built, this was made with the intention of having weird timing-based gameplay, being hard yet still being doable on 60hz (since I built about 50% of the level when I was still 60hz), and also just to have fun abusing corners of blocks among other things.
...I seriously need to finally force myself to actually learn how to decorate lol
Personal rating: 7.5/10




![[Pre P-2] ULTRAKILL - All levels P-rank No Damage (Individually) - Who needs fuel?
All currently available levels P-ranked damageless on violent difficulty. Note that each level was done on a seperate run, the footage is just spliced together to make the transitions between levels more seamless, so you can take this as a sort of demonstrative simulation of a (very VERY sketchy) full game run.
So yeah, Im not sure why I decided to do this. It was painfully obvious that this game was absolutely not made with no damage runs in mind so while some levels - mainly boss levels - were pretty fun to do, levels like 1-3, 3-1, 5-1 were pretty sucky. 5-3 was BY FAR the worst one to do and I had an absolutely awful time with it.
This wasnt an unbearable challenge, but I dont recommend it if you dont have much patience, because youre gonna need to endure a LOT of bs.
A full game damageless in one go is theoretically possible but very improbable due to a large RNG factor, at least with my skill level (which is okay at best). Its going to be even less doable once Act III comes out and I expect that act to be way harder than Act II which was already a large step up in difficulty over Act I.
Timestamps:
0:00:00 - Intro
0:00:20 - 0-1: INTO THE FIRE
0:02:49 - 0-2: THE MEATGRINDER
0:04:19 - 0-3: DOUBLE DOWN
0:06:50 - 0-4: A ONE-MACHINE ARMY
0:08:07 - 0-5: CERBERUS
0:09:34 - 1-1: HEART OF THE SUNRISE
0:12:15 - 1-2: THE BURNING WORLD
0:14:43 - 1-3: HALLS OF SACRED REMAINS
0:20:47 - 1-4: CLAIR DE LUNE
0:21:37 - 2-1: BRIDGEBURNER
0:24:16 - 2-2: DEATH AT 20,000 VOLTS
0:27:05 - 2-3: SHEER HEART ATTACK
0:29:57 - 2-4: COURT OF THE CORPSE KING
0:31:43 - 3-1: BELLY OF THE BEAST
0:35:49 - 3-2: IN THE FLESH
0:37:59 - 4-1: SLAVES TO POWER
0:40:47 - 4-2: GOD DAMN THE SUN
0:44:19 - 4-3: A SHOT IN THE DARK
0:48:07 - 4-4: CLAIR DE SOLEIL
0:50:25 - 5-1: IN THE WAKE OF POSEIDON
0:55:05 - 5-2: WAVES OF THE STARLESS SEA
0:59:07 - 5-3: SHIP OF FOOLS
1:05:19 - 5-4: LEVIATHAN
1:07:01 - 6-1: CRY FOR THE WEEPER
1:12:09 - 6-2: AESTHETICS OF HATE
1:13:54 - (Bonus) P-1: SOUL SURVIVOR [Pre P-2] ULTRAKILL - All levels P-rank No Damage (Individually) - Who needs fuel?](https://i.ytimg.com/vi/zxfL7Kx2s7w/mqdefault.jpg)