Export Blender 3D Models to N64 - Tutorial PART 5 of 5   [#52] @BehindTheCode_wGerry
Export Blender 3D Models to N64 - Tutorial PART 5 of 5   [#52]  @BehindTheCode_wGerry
Uploaded June 2025 | Updated September 2026, 2 weeks ago
This is the Final Part#5 of 5 for my "Blender to N64" Tutorial Series.

To watch all videos in this Tutorial series see the playlist link below:
youtube.com/playlist?list=PLzfrvtinRITtUfzQXCn009P7OcfwMI4h2

In this video I show you step by step how to use the various command line tools to generate the needed files to incorporate into an N64 Sample ROM source code project. I also review the source code showing you which lines of code need to be updated in order for you to successfully compile the sample ROM file. I then demonstrate the compiled N64 ROM running on an N64 console.

SPECIAL NOTE:
When you compile the modified Sample ROM Project, and the compiler creates the .N64 ROM file... it will likely be called "sausage.n64". To change this to a name of your choosing simply edit the source file called "makefile" and look for the section of text "TARGETS = sausage.n64" simply update this to a name of your choosing. (i.e: TARGETS = Robomech.n64 ) The next time you compile, it will generate the ROM as "Robomech.n64". Just an FYI.

In this Tutorial Series I demonstrate how to use a special software tools package for Blender called "Sausage64". This was created by user "Buu342" from the N64Brew Discord server .

These tools allow us to export models and animation sequences created within Blender, into a file format (.S64) which we can use to create N64 display lists. We are able to activate the animation sequences within our own N64 Homebrew game or demo, using various commands provided as part of a custom Library.

------------------------------------------------------------------
Files and Links:
------------------------------------------------------------------
Gerry's 5 Steps Diagram for this project - (See Video Part 1)
behindthecode.ca/-=FILES=-/N64_DEV/Blender/YT_Linked_Files/BTC48/BTC48_Gerrys_5_Step_Process.jpg

Buu342 Sausage64 - A Blender Export Plugin and Editing Tools for N64 (Does work with newer versions of Blender)
github.com/buu342/N64-Sausage64
EXE binaries link below:
github.com/buu342/N64-Sausage64/releases

Buu342's N64 Texture Converter:
github.com/buu342/GML-N64TextureConverter

A Tutorial Video showing you how to install the N64 Libultra SDK on a Windows VM: youtu.be/84wk0mZ8gfM?si=uWKuJ9iB-p156lAE

How to install Libdragon SDK:
youtu.be/ySxtBhy7y6M?si=fzFvdQ1syclWDebr

Installing N64 ModernSDK for use with Modern OS's:
crashoveride95.github.io/modernsdk/startoff.html


Need Help Getting Started with N64 Dev?
------------------------------------------------------------------
You can start by Joining N64Brew discord server below and check out their "Getting-Started" section:
discord.com/invite/nHjbc9d

You can also check out my N64 Programming PRIMER series:
youtube.com/playlist?list=PLzfrvtinRITtsauFcQ0BgH5kJ6ukfQEsp&feature=shared

Want to help support my work?
Say Thanks: paypal.me/ThanksGerry
or
Become one of my dedicated Supporters:
https://www.behindthecode.ca/become-a...

Follow me here:
https://linktr.ee/BehindTheCode_wGerry

*****************************************************************************
Thanks for visiting Behind The Code with Gerry!
*****************************************************************************
#blender #retrogaming #flashcart #nintendo #gamedevelopment #videogames #software #engineering #computerschience #programming #cgi
Export Blender 3D Models to N64 - Tutorial PART 5 of 5   [#52]YES..... I am still here and still Alive!Nintendo 64DD - DCC adapter + GameBoy cable! - Project ideas   [#34]Nintendo 64DD Development - SGI Demo Blue Disk - Missing Fonts from IPL cartWelcome to Behind The Code with Gerry!   [#1]Very Rare...Rare Ltd. Nintendo 64 Development hardware + More Project ideas!   [#33]N64 Dev Prototype  - ROM DUMPED + Duke Nukem ZH Overdump!   [#27]SN64 Development Cartridge for Nintendo 64 by SN-Systems - Game development Kit DEMO   [#23]The Nintendo PARTNER-N64 Network NW For SGI Workstations -Full Game Development kit Demo   [#28]Nintendo 64 SCSI Development Cartridge - IS-VIEWER64 for N64 - Game development kit   [#3]Remembering Why I became a YouTube Creator  [#59]How to Connect & Program multiple Altera CPLD Logic Chips on a single JTAG interface? #90sTech [#62]
Behind The Code with Gerry |

Export Blender 3D Models to N64 - Tutorial PART 5 of 5 [#52]

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER