Uploaded March 2026 | Updated September 2026, 1 hour ago
Cut content is in every game. Ideas that sounded great at first, features that were planned early on, or entire pieces of material that never made it into the final release. And Assassin’s Creed has a lot of it. To be honest, a lot more than you’d expect. This is the 3rd video of cut content for this franchise, so check the other 2 out if you haven't.
Sources:
youtube.com/watch?v=LPn0_mpxRC4
youtube.com/watch?v=syV2-ZuaxC8
youtube.com/watch?v=xcY1HH7uz6U
archive.org/details/the-making-of-assassins-creed-15th-anniversary
Tiktok - tiktok.com/@thehiddenoneac
Twitter - twitter.com/TheHiddenOneAC
Discord - discord.gg/RRbqDQu5xM
0:00 - Intro
1:12 - 2004 Female Assassin
2:25 - The Prince as the protagonist
3:32 - No UI/Map/Markers at all
4:33 - Assassin's Creed almost launched on PS2
5:31 - Way more districts in AC1
6:21 - Kingdom was supposed to be packed
7:25 - Way more missions in AC1
8:21 - Amnesia & Time Travel
9:38 - AC2 was planned to be an Altair sequel
10:41 - Cristina had more story planned
11:50 - Leonardo's s*domy accusation
13:20 - Brotherhood was originally an AC2 DLC
14:05 - The Brotherhood concept
14:38 - Ezio's mentor arc was planned to be in AC2
15:38 - Rome was planned for AC2
16:46 - Multiplayer was supposed to start in AC2
17:37 - Revelations was originally a 3DS title
18:15 - Revelations was supposed to be a mostly multiplayer game
19:26 - Assassin's Creed Crossroads
20:04 - Co op was planned for Revelations
21:14 - Machiavelli in AC Embers
22:45 - Quebec was planned for AC3
23:43 - AC3 almost had dialogue choices?!
24:52 - Black Flag wasn't supposed to be a mainline game
25:43 - Pirate fantasy elements were intentionally cut down
26:49 - Historically accurate pirate gameplay was scrapped
27:41 - A flying Jackdaw floating islands prototype
28:41 - Full templar gameplay was cut back in Rogue
29:53 - Unity was supposed to be 4 time periods with 4 protagonists
31:00 - Unity was planned to avoid first civilization artifacts
31:50 - Unity's cut multiplayer mode
32:46 - Syndicate cut a multiplayer mode
33:52 - Origins' map was supposed to way bigger
34:58 - Bayek & Aya were friends only
35:47 - Odyssey was an Origins sequel?
36:43 - Valhalla's brutal viking fantasy was cut back
Assassin's Creed is an open-world, action-adventure, and stealth game franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice Désilets, Jade Raymond, and Corey May, the Assassin's Creed video game series depicts a fictional millennia-old struggle between the Order of Assassins, who fight for peace and free will, and the Knights Templar, who desire peace through order and control. The series features historical fiction, science fiction, and fictional characters intertwined with real-world historical events and historical figures. In most games, players control a historical Assassin while also playing as an Assassin Initiate or someone caught in the Assassin–Templar conflict in the present-day framing story. Considered a spiritual successor to the Prince of Persia series, Assassin's Creed took inspiration from the novel Alamut by the Slovenian writer Vladimir Bartol, based on the historical Hashashin sect of the medieval Middle East.
#assassinscreed #ac #assassinscreedorigins #assassinscreedodyssey #assassinscreedsyndicate #assassinscreed3 #ezio #altair #ubisoft #assassinscreedmirage #acshadows #assassinscreedshadows
Cut content is in every game. Ideas that sounded great at first, features that were planned early on, or entire pieces of material that never made it into the final release. And Assassin’s Creed has a lot of it. To be honest, a lot more than you’d expect. This is the 3rd video of cut content for this franchise, so check the other 2 out if you haven't.
Sources:
youtube.com/watch?v=LPn0_mpxRC4
youtube.com/watch?v=syV2-ZuaxC8
youtube.com/watch?v=xcY1HH7uz6U
archive.org/details/the-making-of-assassins-creed-15th-anniversary
Tiktok - tiktok.com/@thehiddenoneac
Twitter - twitter.com/TheHiddenOneAC
Discord - discord.gg/RRbqDQu5xM
0:00 - Intro
1:12 - 2004 Female Assassin
2:25 - The Prince as the protagonist
3:32 - No UI/Map/Markers at all
4:33 - Assassin's Creed almost launched on PS2
5:31 - Way more districts in AC1
6:21 - Kingdom was supposed to be packed
7:25 - Way more missions in AC1
8:21 - Amnesia & Time Travel
9:38 - AC2 was planned to be an Altair sequel
10:41 - Cristina had more story planned
11:50 - Leonardo's s*domy accusation
13:20 - Brotherhood was originally an AC2 DLC
14:05 - The Brotherhood concept
14:38 - Ezio's mentor arc was planned to be in AC2
15:38 - Rome was planned for AC2
16:46 - Multiplayer was supposed to start in AC2
17:37 - Revelations was originally a 3DS title
18:15 - Revelations was supposed to be a mostly multiplayer game
19:26 - Assassin's Creed Crossroads
20:04 - Co op was planned for Revelations
21:14 - Machiavelli in AC Embers
22:45 - Quebec was planned for AC3
23:43 - AC3 almost had dialogue choices?!
24:52 - Black Flag wasn't supposed to be a mainline game
25:43 - Pirate fantasy elements were intentionally cut down
26:49 - Historically accurate pirate gameplay was scrapped
27:41 - A flying Jackdaw floating islands prototype
28:41 - Full templar gameplay was cut back in Rogue
29:53 - Unity was supposed to be 4 time periods with 4 protagonists
31:00 - Unity was planned to avoid first civilization artifacts
31:50 - Unity's cut multiplayer mode
32:46 - Syndicate cut a multiplayer mode
33:52 - Origins' map was supposed to way bigger
34:58 - Bayek & Aya were friends only
35:47 - Odyssey was an Origins sequel?
36:43 - Valhalla's brutal viking fantasy was cut back
Assassin's Creed is an open-world, action-adventure, and stealth game franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice Désilets, Jade Raymond, and Corey May, the Assassin's Creed video game series depicts a fictional millennia-old struggle between the Order of Assassins, who fight for peace and free will, and the Knights Templar, who desire peace through order and control. The series features historical fiction, science fiction, and fictional characters intertwined with real-world historical events and historical figures. In most games, players control a historical Assassin while also playing as an Assassin Initiate or someone caught in the Assassin–Templar conflict in the present-day framing story. Considered a spiritual successor to the Prince of Persia series, Assassin's Creed took inspiration from the novel Alamut by the Slovenian writer Vladimir Bartol, based on the historical Hashashin sect of the medieval Middle East.
#assassinscreed #ac #assassinscreedorigins #assassinscreedodyssey #assassinscreedsyndicate #assassinscreed3 #ezio #altair #ubisoft #assassinscreedmirage #acshadows #assassinscreedshadows










