Explorer-in-Residence Night 2024  |  Rachel Joy Victor and Craig Allen @texasimmersive
Explorer-in-Residence Night 2024  |  Rachel Joy Victor and Craig Allen  @texasimmersive
Uploaded October 2024 | Updated September 2026, 1 day ago
At Texas Immersive, we aim to be a global leader in immersive storytelling, transforming how people experience and interact with the world through innovative and meaningful technological solutions. Our Explorer-in-Residence program invites prominent figures from the immersive community to engage with the UT campus for several days. We will spark lively discussions with students and faculty, enrich classroom experiences, and foster new ideas as we explore Creativity in AI at the 2024 TXI’s Explorer-in-Residence Night.

This year, is the #YearOfAI at @UTAustin so we are bringing two fabulous guest speakers: Craig Allen CEO of Snackshop and Rachel Joy Victor Co-founder of FBRC.ai!

TIMESTAMPS
05:20 - Welcome!
09:50 - Keynote starts
10:00 - Chapter one: Gaming and Immersive
22:46 - Chapter two: Data and Feedback Systems
32:35 - Chapter three: Creation at the Speed of Imagination
47:58 - Chapter four: Design and Framework
57:20 - Summary
1:00:47 - Q&A
1:32:10 - Closing remarks

Slides: docs.google.com/presentation/d/e/2PACX-1vSWyvluhhzecIy60e_POyM_Ou_-nudn6yg2ogo04u0xJzocmb1KIZfV7ZxBiNOb4GWdpQbMHsRe9PMu/pub?start=false&loop=false&delayms=3000

ABOUT THIS YEAR'S EXPLORERS IN RESIDENCE
Rachel Joy Victor
Co-founder, FBRC.ai

Rachel Joy Victor is a consultant and the co-founder of FBRC.AI, a company focused on creating AI-supported tools for the future of content production--from films to games to location-based experiences. Rachel's work as a designer, strategist, and worldbuilder for emerging technologies (XR/AI/web3) focuses on creating cohesive narrative, brand, and product experiences. She designs for a range of applications: from multiplatform narratives and gaming experiences, to tools and platforms, to spaces and cities. She draws from her education in computational neuroscience and spatial economics to facilitate the creation of data-informed emergent experience where world simulation, systems design, and cognitive architectures intersect. Rachel’s clients have included Disney, HBO, Technicolor, Vans, Ford, Nike, Havas, Meow Wolf, Niantic, and many more.

Craig Allen
CEO, Snackshop

Craig Allen works with teams at the intersection of media and technology from leading the first Call of Duty for consoles to Moxie AI - a social robot designed to help kids develop life skills and featured on the cover of Time magazine. Mr. Allen began his career as a member of the founding team of Disney Interactive in the 1990s, producing popular video games such as Toy Story, Hercules and Nightmare Ned (the first original video game to also be simultaneously developed as a network television show for ABC). Currently the CEO of Snackshop (www.snackshop.app), Mr. Allen is building an interactive webcomics platform to empower anyone to easily create and share their stories in a playful global community as we enter a new era of creation at the speed of imagination.

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Explorer-in-Residence Night 2024 | Rachel Joy Victor and Craig Allen

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