Uploaded May 2020 | Updated September 2026, 59 minutes ago
Happens when game makes you put a story character on the main party, even if you already have them on entourage. Timestamp highlights:
0:43 Duplicate characters join
1:34 Swapping with a duplicated entourage in battle
1:50 Both duplicates shown in battle, if one attacks
2:12 Swapping with a duplicated entourage in pause menu
When two identical characters are in the main party, that character will move twice as much. But they share the same stats (HP/MP).
Talked to SCF, here's what he have to say about this:
"The behavior makes sense. Each character is stored only once in memory, and the 'party' is just a list of references to those characters. In this case, the party contains two references to the same character, and the game will treat them as two characters in battle even though they share the same data. The only thing that's not stored with the character itself is the turn counter, which is why they do both get their own turns."
Happens when game makes you put a story character on the main party, even if you already have them on entourage. Timestamp highlights:
0:43 Duplicate characters join
1:34 Swapping with a duplicated entourage in battle
1:50 Both duplicates shown in battle, if one attacks
2:12 Swapping with a duplicated entourage in pause menu
When two identical characters are in the main party, that character will move twice as much. But they share the same stats (HP/MP).
Talked to SCF, here's what he have to say about this:
"The behavior makes sense. Each character is stored only once in memory, and the 'party' is just a list of references to those characters. In this case, the party contains two references to the same character, and the game will treat them as two characters in battle even though they share the same data. The only thing that's not stored with the character itself is the turn counter, which is why they do both get their own turns."

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Route notes (with Radnin & Peljid): https://docs.google.com/document/d/1myrqp9KvEUAtrMjuQoFmxig7EgNUvJrNXUIHbXUT6Go/edit?usp=sharing
Lost Tserendrum duel once. Dark Guardsmen 1 was very slow. Everything else is alright overall, but still occasionally making minor mistakes.
Leaderboards page: https://www.speedrun.com/suikoden_woven_web
Twitch VOD Link (with the chat): https://www.twitch.tv/videos/1430372859
Played on PPSSPP v1.12.3 emulator.
Huge thanks to the fan translation team for making it possible to play this game. Suikoden Tsumugareshi / Woven Web: Any% Speedrun in 5:20:46 [WR]](https://i.ytimg.com/vi/j0Sc0Y9-hY8/mqdefault.jpg)

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Leaderboards: https://www.speedrun.com/galakrond/individual_levels [IL] Heroic Lazul Speedrun in 2:24](https://i.ytimg.com/vi/kKKipkYFbp4/mqdefault.jpg)



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After thinking about this again, maybe this isnt a bug because the opponent has no class, so no class spells. [Highlight] Lilian Voss bugged in adventures? (Spells arent transformed)](https://i.ytimg.com/vi/ksdxsYAheSc/mqdefault.jpg)


