Uploaded July 2026 | Updated September 2026, 2 weeks ago
What happens when younger learners become game designers and changemakers? In this fireside chat, G4C and Sanford Harmony announce a new partnership that expands the G4C Student Challenge to students in grades 3 to 5. Built around the theme "Everyone Belongs Here," the initiative allows elementary learners to use game design to explore empathy and belonging, and the conversation covers why game-making supports creativity and relationship-centered learning at an early age.
Speakers: Miriam Anne Blanc-Gonnet (Senior Manager, User Strategy), Arana Shapiro (Chief Operating & Programs Officer, Games for Change)
Recorded at the 2026 Games for Change Festival, "Reimagining Play," July 21 to 22 at The Glasshouse in New York City.
Learn more about Games for Change at www.gamesforchange.org.
What happens when younger learners become game designers and changemakers? In this fireside chat, G4C and Sanford Harmony announce a new partnership that expands the G4C Student Challenge to students in grades 3 to 5. Built around the theme "Everyone Belongs Here," the initiative allows elementary learners to use game design to explore empathy and belonging, and the conversation covers why game-making supports creativity and relationship-centered learning at an early age.
Speakers: Miriam Anne Blanc-Gonnet (Senior Manager, User Strategy), Arana Shapiro (Chief Operating & Programs Officer, Games for Change)
Recorded at the 2026 Games for Change Festival, "Reimagining Play," July 21 to 22 at The Glasshouse in New York City.
Learn more about Games for Change at www.gamesforchange.org.










