Episode02 Interactivity as an art form @Froblyx
Episode02 Interactivity as an art form  @Froblyx
Uploaded January 2025 | Updated September 2026, 2 weeks ago
Is video game design an art form? Rich Hilleman, Chris Crawford, and industry legends discuss interactive storytelling, the philosophy behind meaningful player choices, and how games evoke emotion. Featuring Crawford’s Le Morte D’Arthur as a case study, this episode explores the intersection of games and art.
Featuring Chris Crawford. Will Wright, Brian Fargo, Don Daglow, Steve Meretzky, Gordon Walton, Paul Reiche, Noah Falstein, Eric Goldberg, Rich Hilleman, and Sid Meier.
Thank you for tuning in. Please join the conversation below. What does interactivity mean to you? What elevates a video game to a form of art? What games do you consider art?

The text was generated by AI, which sometimes had difficulty understanding words like "ludology" (which it read as "noodology"; we're lucky it didn't interpret it as "nudology").

Also, there is a break at 15:16 from one conversation to another. This is because the two conversations are closely related, but the conversation between them is about another topic that we felt would be better presented in another episode. Over the two days of the meeting, the conversation drifted, and we felt it better to combine different conversations on the same topic.
Episode02 Interactivity as an art formNovember28thFacesVideoEpisode 1 IntroductionsCrawfordAugust23rdCreativityAndGameDesign3.mp4Seminar August 6 2023Seminar October 10th, 2021Video Visits Part 2.mp4Incredible Technologies 7.movCrawfordCourse6:14CrawfordJuly1st
Chris Crawford |

Episode02 Interactivity as an art form

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