Uploaded July 2018 | Updated September 2026, 2 weeks ago
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Download Episode (thegrognardfiles.com/wp-content/uploads/2018/07/Episode-22-Part-1-RuneQuest-Renaissance-with-Michael-OBrien-aka-MOB-16_07_2018-09.59.m4a)
INTRO: Three years of GROGPODing and Forty Years of RuneQuest seems like a great point in time to revisit the game that we played the most back in the day. RQ3 contributed to us stopping playing, so this is a chance to revisit the game and see what happened when we stopped playing. The sound is a bit haywire on this podcast, hope it doesn’t spoil things too much.
OPENBOX: Chaosium’s Vice President tells the stories of his formative years in role-playing and how RuneQuest in Glorantha was so important to him. He was instrumental in keeping the flame alive as a fan as he wrote and developed Sun County, the first RuneQuest supplement produced for 8 years, following Avalon Hill acquiring the game in 1984. He wrote a report in the early nineties for The Tales of the Reaching Moon explaining how the game could be revived. (blackgate.com/2017/12/27/resurrecting-runequest-an-investigation-by-the-tales-of-the-reaching-moon-editorial-staff/) This is a great chat about the nineties renaissance.
THE WHITE DWARF: A survey of RQ3 as it appeared (and disappeared) from White Dwarf, written by the wonderful @dailydwarf (twitter.com/DailyDwarf)
JUDGE BLYTHY RULES! Dirk and Blythy pick over the bones of RQ3 and there’s a monster quiz!
OUTRO: Check out the RuneQuest Actual Play with The Smart Party (smartparty.wordpress.com/2018/07/09/bonus-episode-runequest-actual-play/) . If you’d like the GROGZINE 19 and The Collected Daily Dwarf Vol 3 and Judge Blythy’s Book of Judgments — then please chuck us a tip in the beret and join the Patreon campaign (patreon.com/theGROGNARDfiles)
thegrognardfiles.com/wp-content/uploads/2018/07/Episode-22-Part-1-RuneQuest-Renaissance-with-Michael-OBrien-aka-MOB-16_07_2018-09.59.m4a
Download Episode (thegrognardfiles.com/wp-content/uploads/2018/07/Episode-22-Part-1-RuneQuest-Renaissance-with-Michael-OBrien-aka-MOB-16_07_2018-09.59.m4a)
INTRO: Three years of GROGPODing and Forty Years of RuneQuest seems like a great point in time to revisit the game that we played the most back in the day. RQ3 contributed to us stopping playing, so this is a chance to revisit the game and see what happened when we stopped playing. The sound is a bit haywire on this podcast, hope it doesn’t spoil things too much.
OPENBOX: Chaosium’s Vice President tells the stories of his formative years in role-playing and how RuneQuest in Glorantha was so important to him. He was instrumental in keeping the flame alive as a fan as he wrote and developed Sun County, the first RuneQuest supplement produced for 8 years, following Avalon Hill acquiring the game in 1984. He wrote a report in the early nineties for The Tales of the Reaching Moon explaining how the game could be revived. (blackgate.com/2017/12/27/resurrecting-runequest-an-investigation-by-the-tales-of-the-reaching-moon-editorial-staff/) This is a great chat about the nineties renaissance.
THE WHITE DWARF: A survey of RQ3 as it appeared (and disappeared) from White Dwarf, written by the wonderful @dailydwarf (twitter.com/DailyDwarf)
JUDGE BLYTHY RULES! Dirk and Blythy pick over the bones of RQ3 and there’s a monster quiz!
OUTRO: Check out the RuneQuest Actual Play with The Smart Party (smartparty.wordpress.com/2018/07/09/bonus-episode-runequest-actual-play/) . If you’d like the GROGZINE 19 and The Collected Daily Dwarf Vol 3 and Judge Blythy’s Book of Judgments — then please chuck us a tip in the beret and join the Patreon campaign (patreon.com/theGROGNARDfiles)



