Uploaded November 2025 | Updated September 2026, 1 day ago
Join us for Boomer Shooter Saturday at 12:00 PM EST every week where we take a trip through the various user created levels made for the classic Build Engine that powers Duke Nukem 3D.
Another map from channel regular ck3D (Blast Radius), delaying the ever delayed final episode playthrough of Oblivion that I keep putting off, with the new release W.A.R.T.H.U.G.Z.! A secret army called the P.I.G. Forces are unleashed to take over a city under an operation called Project W.A.R.T.H.U.G.Z. (Wild Agents Reoriented Towards Humanity's Ultimate Generation Z), a small force (including you, the player) of citizens are tasked to rise up and take the city back!
W.A.R.T.H.U.G.Z. (2025) by Aymeric 'ck3d' Nocus:
forums.duke4.net/topic/12915-release-warthugz
Afterwards (lately also before...), we plan on diving into the level editor, Mapster32, continuing our little project of converting the first level from the PS1 game, Duke Nukem: Time to Kill, into Duke Nukem 3D. How close can we get converting this Tomb Raider style platformer into a FPS?
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
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NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/latest
**********************************
0:00:00 - Stream Start
0:23:00 - Mapster32: Level Editing Session
1:57:10 - ReadMe: W.A.R.T.H.U.G.Z.
2:06:15 - User Map: W.A.R.T.H.U.G.Z.
3:31:10 - Stream Break
4:11:00 - Adventure Talk
4:20:10 - Maspter32: More Lighting Fun
5:31:05 - Duke Nukem: Time to Kill (PS1)
5:36:05 - Mapster32: We Did It!
7:09:40 - Stream Wrap-Up
**********************************
Join us for Boomer Shooter Saturday at 12:00 PM EST every week where we take a trip through the various user created levels made for the classic Build Engine that powers Duke Nukem 3D.
Another map from channel regular ck3D (Blast Radius), delaying the ever delayed final episode playthrough of Oblivion that I keep putting off, with the new release W.A.R.T.H.U.G.Z.! A secret army called the P.I.G. Forces are unleashed to take over a city under an operation called Project W.A.R.T.H.U.G.Z. (Wild Agents Reoriented Towards Humanity's Ultimate Generation Z), a small force (including you, the player) of citizens are tasked to rise up and take the city back!
W.A.R.T.H.U.G.Z. (2025) by Aymeric 'ck3d' Nocus:
forums.duke4.net/topic/12915-release-warthugz
Afterwards (lately also before...), we plan on diving into the level editor, Mapster32, continuing our little project of converting the first level from the PS1 game, Duke Nukem: Time to Kill, into Duke Nukem 3D. How close can we get converting this Tomb Raider style platformer into a FPS?
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
***********************************
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/latest
**********************************
0:00:00 - Stream Start
0:23:00 - Mapster32: Level Editing Session
1:57:10 - ReadMe: W.A.R.T.H.U.G.Z.
2:06:15 - User Map: W.A.R.T.H.U.G.Z.
3:31:10 - Stream Break
4:11:00 - Adventure Talk
4:20:10 - Maspter32: More Lighting Fun
5:31:05 - Duke Nukem: Time to Kill (PS1)
5:36:05 - Mapster32: We Did It!
7:09:40 - Stream Wrap-Up
**********************************






![(Out of Date, Incorrect Settings) DUKE NUKEM 3D: BLAST RADIUS - Level 1
[DISCLAIMER: I was playing with the improper settings for this Mod, some commentary is inaccurate because of this. I restarted the Mod completely with the correct settings in later streams]
We are diving into a new Duke Nukem 3D Mod today: Blast Radius. This will be a first time playthrough for me as I journey through some fan created content to familiarize myself with the Build Engine (The Level Editor), and see just how much Legacy this series has left behind and how creative its fans are.
0:00:00 - Setup and Introductory Rambles
0:06:10 - Level 1: Sunset Suicide
1:24:57 - Level 2: Embarcos Most Blasted
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
https://www.zoom-platform.com/product/duke-nukem-3d-atomic-edition
INTERESTED IN THE TOTAL CONVERSION OR MOD? GET IT HERE:
https://www.moddb.com/mods/duke-nukem-3d-blast-radius
FOLLOW ME ON TWITTER:
https://twitter.com/LegendOfDevon/
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https://www.instagram.com/legendofdevon/
DISCORD:
https://discord.gg/a7gVWZ5H (Out of Date, Incorrect Settings) DUKE NUKEM 3D: BLAST RADIUS - Level 1](https://i.ytimg.com/vi/_YRLgMpvgJE/mqdefault.jpg)



