@uheartbeast
  @uheartbeast
Heartbeast | Endhall Postmortem @uheartbeast | Uploaded July 2019 | Updated October 2024, 3 hours ago.
In this video I discuss my recent indie release, Endhall. I talk about exactly how much I made, what kind of marketing I did, and the things I want to do differently next time. I hope you enjoy this video and find it useful as you work towards releasing your own indie games.

Just as a note, I used Godot 2.1.4 to make Endhall. It is my first commercial release on steam. My brother Caleb Anderson wrote the music and I did the graphics, sound effects, programming, and design.

Visit my website for gamedev courses: heartgamedev.com

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Thank you all so much for your support!
Endhall PostmortemDemonlocke Devlog + My New GameDev Process (Step by Step)Make an Action RPG in Godot 3.2 (P16 | Bat AI Start)Make an Action RPG in Godot 3.2 (P8 | Collisions with Autotiles)GameMaker Studio Tutorial - 2D Hack-n-Slash #5: ATTACKING STATELets Pixel - Cindowl Idle Animation + Attack FrameTilesetter Tutorial - Getting StartedPixel Platformer Tutorial / Code Along P12 (RemoteTransform + Checkpoints) - Godot EngineThe END of the 1st DAY - Something PLAYABLEMoving Demonlocke to 3D - DEVLOG #06GameMaker Studio Tutorial - 2D Hack-n-Slash #24: Crow EnemyMake an Action RPG in Godot 3.2 (P3 | collisions + move_and_slide)

Endhall Postmortem @uheartbeast

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