Empowering Game Development: A Studio-Wide Integration at Behaviour Interactive — BCon 2025 @BlenderOfficial
Empowering Game Development: A Studio-Wide Integration at Behaviour Interactive — BCon 2025  @BlenderOfficial
Uploaded September 2025 | Updated September 2026, 3 weeks ago
"Empowering Game Development: A Studio-Wide Integration at Behaviour Interactive" by Michael Penta, Nicolas Leclerc at Blender Conference 2025

This presentation delves into how Behaviour Interactive strategically incorporated Blender into its development pipeline, and the transformative effects this integration has had on workflow, collaboration, and studio culture.

We will explore the decision-making process that led to Blender’s integration as a production tool — examining both the technical and cultural considerations. Key motivators included Blender’s flexibility and the increasing maturity of its toolset, particularly in modeling, animation, and rigging. These capabilities allowed the studio to meet specific production needs while fostering greater creative freedom.

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Empowering Game Development: A Studio-Wide Integration at Behaviour Interactive — BCon 2025

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