Uploaded September 2026 | Updated September 2026, 3 hours ago
The next stage of EM-OMEGA is to develop the current installation into a more flexible platform for movement-driven sonic and audiovisual interaction.
A major focus will be improving the relationship between physical gesture and system response.
By combining touch, orientation, acceleration, movement, and proximity data more intelligently, the installation can generate interactions that remain intuitive for first-time participants while offering greater expressive depth for dancers and professional performers.
Another important direction is the development of a configurable mapping system.
Artists and installation designers will be able to define how different gestures are translated into MIDI Notes, MIDI CC, sequences, OSC data, visual parameters, lighting, or other interactive outputs.
This would allow the same EM-OMEGA system to take on different identities in different artistic contexts.
Future development will also explore multi-object and multi-participant interaction. Several EM-OMEGA spheres could exist within one installation, with multiple bodies collectively influencing the same sound and visual environment.
The long-term objective is to make EM-OMEGA an adaptable installation system that can be reinterpreted by choreographers, artists, museums, festivals, and interactive experience designers.
Commercialization
EM-OMEGA is being developed primarily as an artistic and interactive installation system rather than as a conventional consumer MIDI product.
The first stage of commercialization will focus on project-based installations, commissions, exhibitions, and collaborations with cultural and creative organizations.
Potential applications include museums, art festivals, performance venues, dance companies, immersive exhibitions, public installations, and branded interactive experiences.
Entropy Music can provide EM-OMEGA as a modular installation system that can be adapted to different spaces, interaction concepts, sonic environments, and visual systems.
This project-based model also allows the hardware and interaction design to continue evolving through real-world deployment.
As the system matures, a more standardized version of EM-OMEGA could be developed for artists and institutions that want to create their own movement-driven installations using configurable MIDI and OSC mappings.
The commercial goal is therefore not simply to sell a spherical controller as a standalone object.
It is to develop EM-OMEGA into a reusable interactive installation platform in which movement, space, sound, and visual media become one connected system through MIDI and OSC.
The next stage of EM-OMEGA is to develop the current installation into a more flexible platform for movement-driven sonic and audiovisual interaction.
A major focus will be improving the relationship between physical gesture and system response.
By combining touch, orientation, acceleration, movement, and proximity data more intelligently, the installation can generate interactions that remain intuitive for first-time participants while offering greater expressive depth for dancers and professional performers.
Another important direction is the development of a configurable mapping system.
Artists and installation designers will be able to define how different gestures are translated into MIDI Notes, MIDI CC, sequences, OSC data, visual parameters, lighting, or other interactive outputs.
This would allow the same EM-OMEGA system to take on different identities in different artistic contexts.
Future development will also explore multi-object and multi-participant interaction. Several EM-OMEGA spheres could exist within one installation, with multiple bodies collectively influencing the same sound and visual environment.
The long-term objective is to make EM-OMEGA an adaptable installation system that can be reinterpreted by choreographers, artists, museums, festivals, and interactive experience designers.
Commercialization
EM-OMEGA is being developed primarily as an artistic and interactive installation system rather than as a conventional consumer MIDI product.
The first stage of commercialization will focus on project-based installations, commissions, exhibitions, and collaborations with cultural and creative organizations.
Potential applications include museums, art festivals, performance venues, dance companies, immersive exhibitions, public installations, and branded interactive experiences.
Entropy Music can provide EM-OMEGA as a modular installation system that can be adapted to different spaces, interaction concepts, sonic environments, and visual systems.
This project-based model also allows the hardware and interaction design to continue evolving through real-world deployment.
As the system matures, a more standardized version of EM-OMEGA could be developed for artists and institutions that want to create their own movement-driven installations using configurable MIDI and OSC mappings.
The commercial goal is therefore not simply to sell a spherical controller as a standalone object.
It is to develop EM-OMEGA into a reusable interactive installation platform in which movement, space, sound, and visual media become one connected system through MIDI and OSC.










