ElectroNuke: Arkham Origins! Part 13: A Fire Between Two Men @ElectroNukeMods
ElectroNuke: Arkham Origins! Part 13: A Fire Between Two Men  @ElectroNukeMods
Uploaded August 2020 | Updated September 2026, 2 weeks ago
I respect Gordon, but I feel like smacking him in the face with a shovel every time he rejects Elias' help.

DOWNLOAD: drive.google.com/file/d/1LTBn7nBLWPKqoOv_1jrX6dCnlXl_Tszu/view
Download TexMod: fileplanet.com/archive/p-16225/Texmod-v0-9b

MESH-CODE:
---
LoadPC Playable_Batman
set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Deathstroke_Injustice_OZ.Mesh.Deathstroke_Injustice_Body'
set RAddContentPlayerCharacterMesh BodyMesh None
set RAddContentPlayerCharacterMesh HairMesh None
set RAddContentPlayerCharacterMesh bUseShockGloves false
set RAddContentPlayerCharacterMesh bUseDamageMeshes false
set BmGame.RCapeComponent IsCapeHiddenGame 1
set bmgame.rgrapplegun maxgrappleheight 9999
set bmgame.rlevelvolume overridebatclawrange 9999
set bmgame.rplayercontroller capeglideminspeed 1500
set bmgame.rplayercontroller capeglidemaxspeed 1800
set bmgame.rspecialmoveconfig_relativeanimmove overrideglidespeed 9999
set RPawnPlayer CapeGlideGravity 1500
set bmgame.mshockglovesbase infiniteshockgloves true
Set BmGame.RInventoryGadget bUsableFromCornerCover
set BmGame.RFractureWallBase IsTakedownWall true
set BmGame.RBMPawnAI bBatarangCanKill true
Set BmGame.RInventoryGadget bUsableFromVantagePoints true
set bmgame.mwaynetechupgradesystem upgradeall true
set BmGame.RPawnPlayerCombat bIncreasedCombatPower true

THUG ANIMATIONS:
---
set RPawnPlayerConfig MovementAnimSets (AnimSet'Anim_Thug.Code.TG_Movement',AnimSet'Anim_Batman_Movement.Code.BM_Movement',AnimSet'Anim_Batman_Interaction.Code.BM_Radio')
set RPawnPlayerConfig DefaultIdleOverlayAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')
set RPawnPlayerConfig DefaultTurnAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')

This is a skin and mesh-code for Injustice Deathstroke. You can copy his mesh from the character select screen for challenge mode, given you have the Deathstroke DLC, of course. To load the animations, go anywhere with thugs or police officers (in free roam or challenge mode) and apply the code there.

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NEXT VIDEO: ElectroNuke: Arkham Origins! Part 14: A Hero Reimagined (FINALE)

Thanks for watching!
- Sam Burke, AKA ElectroNuke.
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ElectroNuke: Arkham Origins! Part 13: A Fire Between Two Men

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