Uploaded January 2025 | Updated September 2026, 26 minutes ago
By request, the Lord of Frenzied Flame himself. He moans, screams, grunts and all you want to hear. In terms of magic or fire, he uses the same sounds as every, other, enemy. A disappointment. The exception is at 6:35 with the horrific "frenzied" voices. Even then, this is shared by the Curse-Rotted Greatwood. He also shares a scream with the Grafted Scions.
In regards of his dialogue, I have included both his ingame and cut-dialogue. It seems I'm still the only channel out there who regularly uploads clean dialogue audio (let's forget the 6-month hiatus, this is still a therapeutic channel first and foremost for me) .
A note about the cut dialogue, I do not exactly know what the voice actor is saying at 01:45, and there is no associated script to check. I tried to make sense of it and the best I can manage is "gnaw or bestir". Since this dialogue has the feeling of happening if the player is also touched by the frenzied flame, it would make sense for Midra to wonder if the player does not feel gnawing or "bestirring" (make a physical or mental effort; exert or rouse oneself).
One of the things I'm most disappointed by in the development of these games is how locations such as the Manse have lost a lot in terms of ambient. I was excited to see if the location had something akin to New Londo, or Oolacile, but I was met with wind without detail. This is not the case for the outside and the Abyssal Woods, which makes it sadder.
00:20 - Dialogue I
00:50 - Dialogue II & Cut
01:45 - Dialogue III & Cut
02:00 - Breath & Idle
02:25 - Hostile (Attack, Hurt)
03:05 - Screams (& Death)
03:40 - Magic
04:10 - Dialogue IV & Cut
04:55 - Breath & Idle
05:08 - Attack, Hurt, Screams, Death
05:45 - Magic (Lightning, Flame, Voices)
08:00 - CLANK & End
Give a tip if you so wish!
➜ ko-fi.com/sneesnee
By request, the Lord of Frenzied Flame himself. He moans, screams, grunts and all you want to hear. In terms of magic or fire, he uses the same sounds as every, other, enemy. A disappointment. The exception is at 6:35 with the horrific "frenzied" voices. Even then, this is shared by the Curse-Rotted Greatwood. He also shares a scream with the Grafted Scions.
In regards of his dialogue, I have included both his ingame and cut-dialogue. It seems I'm still the only channel out there who regularly uploads clean dialogue audio (let's forget the 6-month hiatus, this is still a therapeutic channel first and foremost for me) .
A note about the cut dialogue, I do not exactly know what the voice actor is saying at 01:45, and there is no associated script to check. I tried to make sense of it and the best I can manage is "gnaw or bestir". Since this dialogue has the feeling of happening if the player is also touched by the frenzied flame, it would make sense for Midra to wonder if the player does not feel gnawing or "bestirring" (make a physical or mental effort; exert or rouse oneself).
One of the things I'm most disappointed by in the development of these games is how locations such as the Manse have lost a lot in terms of ambient. I was excited to see if the location had something akin to New Londo, or Oolacile, but I was met with wind without detail. This is not the case for the outside and the Abyssal Woods, which makes it sadder.
00:20 - Dialogue I
00:50 - Dialogue II & Cut
01:45 - Dialogue III & Cut
02:00 - Breath & Idle
02:25 - Hostile (Attack, Hurt)
03:05 - Screams (& Death)
03:40 - Magic
04:10 - Dialogue IV & Cut
04:55 - Breath & Idle
05:08 - Attack, Hurt, Screams, Death
05:45 - Magic (Lightning, Flame, Voices)
08:00 - CLANK & End
Give a tip if you so wish!
➜ ko-fi.com/sneesnee







