Uploaded October 2024 | Updated September 2026, 2 weeks ago
Huge shoutout to @1recyclebin1 for his guide (youtu.be/Le6qfRTa8lU) and @raketenkult for inspiring me to do the run (his can be found at youtube.com/watch?v=ngcwXZfgznU). I basically copied their routing entirely and they helped me with many strats :)
Apologies for the terrible video quality! I switched my encoder in OBS the other day, which I didn't realise also reset the bitrate to the default value. It's supposed to be 12k but it was like 2.5k instead... I tried to switch the value mid-run, but it doesn't update until the next stream.
Rules:
-No glitches
-Don't get hit
-Beat the game
A hit is any damage or stagger taken from an enemy or trap. Environmental and fall damage do not count, although dying to fall damage does.
The only exception is at the start of the game, you have to die after triggering Grafted Scion in order to progress. You don't actually have to fight him, but I chose to do so.
The weapon is a choice, not a restriction. I will sometimes hit enemies with other weapons.
2:15 - Grafted Scion
40:15 - Draconic Tree Sentinel (cliff cheese)
53:00 - Demi-Human Queen Gilika
59:00 - Guardian Golem
1:01:30 - Margit
1:06:10 - Godrick
1:12:27 - Starscourge Radahn
1:20:18 - Goldfrey
1:22:44 - Morgott
1:39:40 - Fire Giant
1:46:40 - Godskin Duo (sleep cheese)
1:53:50 - Beast Clergyman / Maliketh
1:57:00 - Gideon
1:59:00 - Godfrey
2:01:56 - Radagon / Elden Beast
Huge shoutout to @1recyclebin1 for his guide (youtu.be/Le6qfRTa8lU) and @raketenkult for inspiring me to do the run (his can be found at youtube.com/watch?v=ngcwXZfgznU). I basically copied their routing entirely and they helped me with many strats :)
Apologies for the terrible video quality! I switched my encoder in OBS the other day, which I didn't realise also reset the bitrate to the default value. It's supposed to be 12k but it was like 2.5k instead... I tried to switch the value mid-run, but it doesn't update until the next stream.
Rules:
-No glitches
-Don't get hit
-Beat the game
A hit is any damage or stagger taken from an enemy or trap. Environmental and fall damage do not count, although dying to fall damage does.
The only exception is at the start of the game, you have to die after triggering Grafted Scion in order to progress. You don't actually have to fight him, but I chose to do so.
The weapon is a choice, not a restriction. I will sometimes hit enemies with other weapons.
2:15 - Grafted Scion
40:15 - Draconic Tree Sentinel (cliff cheese)
53:00 - Demi-Human Queen Gilika
59:00 - Guardian Golem
1:01:30 - Margit
1:06:10 - Godrick
1:12:27 - Starscourge Radahn
1:20:18 - Goldfrey
1:22:44 - Morgott
1:39:40 - Fire Giant
1:46:40 - Godskin Duo (sleep cheese)
1:53:50 - Beast Clergyman / Maliketh
1:57:00 - Gideon
1:59:00 - Godfrey
2:01:56 - Radagon / Elden Beast

![[MHRS] MR6 Hazard: Primordial Pest / Dual Blades 43052 (TA Wiki Rules)
The talisman is legitimate, but I dont have screenshot proof of its acquisition unfortunately. I will withhold submitting to the leaderboards for that reason unless I get verification.
This run could definitely be improved. The messy opener, ledge shenanigans and slightly mistimed wyvern ride all contributing. Also some sloppy play here and there. Still, good enough to upload.
Music:
Monster Hunter World OST - Rotten Vale Battle Theme [MHRS] MR6 Hazard: Primordial Pest / Dual Blades 43052 (TA Wiki Rules)](https://i.ytimg.com/vi/epPSZ1-q13g/mqdefault.jpg)




![Elden Ring - Morgott, the Omen King no roll/jump etc [RL1, ng+7]
Morgott ng+7 no roll/jump with decent punishes and baits. Shows many strafes and AI management such as how outspacing sword+hammer baits strafeable follow ups. Elden Ring - Morgott, the Omen King no roll/jump etc [RL1, ng+7]](https://i.ytimg.com/vi/gHkv4XDGoBQ/mqdefault.jpg)
![Elden Ring - Mohg, Lord of Blood [RL1, NG+7, +0 weapon, no hit except nihil] ft. Carian Retaliation
All the usual restrictions except this time allowing an ash of war: Carian Retaliation. Used solely to counter blood shower, which just wastes time and denies melee aggression. Using it makes the fight much more engaging.
The reason I carry two shields is to toggle between them and thereby switch between 1h and 2h more easily. The normal input can queue up attacks accidentally, and I dont want to switch weapons as that requires another switch back afterwards.
additional bans not in title:
non-standard affinity, status effects, % damage, great rune, active buffs including wondrous physick.
GEAR USED
Right hand:
Alabaster Lords Sword (High charged attack damage, low stamina cost)
Miséricorde (high critical damage)
Left hand:
2x Twinbird kite shield (+5% damage while under 20% health, Carian Retaliation)
Head: Olivinus Glintstone Crown (+3 int, -10% hp)
Chest: Rulers Robe
Arms: Astrologer Gloves
Legs: Travelers Boots
Talismans:
Red-feathered Branchsword (+20% damage while under 20% health)
Starscourge Heirloom (+5 strength)
Stargazer Heirloom (+5 intelligence)
Radagons Soreseal (+5 vigor, endurance, strength, dexterity, +15% damage taken) Elden Ring - Mohg, Lord of Blood [RL1, NG+7, +0 weapon, no hit except nihil] ft. Carian Retaliation](https://i.ytimg.com/vi/gcOyvQ8Hvbw/mqdefault.jpg)


