Edit Poly Performance:  3ds Max/Maya/Houdini/Blender @andvfx
Edit Poly Performance:  3ds Max/Maya/Houdini/Blender  @andvfx
Uploaded November 2019 | Updated September 2026, 4 days ago
patreon.com/EloiAndaluz

Who is faster on Edit Poly?
We will compare the 4 big players in 3d apps in performance while working on edit poly.
Houdini, Maya, 3ds max, and Blender. Speeds on subselections, selecting vertex on scene, transforming vertex, and on Softselection.
Im not comparing workflows or tools, just performance on heavy scenes.

For this tests Im using 3dsmax 2020.2 / Maya 2019 / Houdini 17 / Blender 2.8

My laptop running all this tests is an MSI laptop, 6700 HQ, GTX 960M, 32 Gb of ram.
Edit Poly Performance:  3ds Max/Maya/Houdini/BlenderThe Best VFX Plugins are now FREE /  Awesome stuff3DS Max 2021.3 // New roadmap  // free scripts   and more!Vray 6.2  /  Arnold 7.2.5  /  3ds Max News3DS Max NEWS! January 20203ds Max News July 2025Fluids 3ds Max (No plugins)3DS MAX NEWS:  2025.2  /  Siggraph 2024  / AU 20243ds Max in Spiderman 2,  in Avatar and in Assasins Creed3ds Max NEWS October / ITF, RC4, Blackray, and more3ds Max 2022 Modeling for Archviz Tutorial: 10x FASTERArnold GPU / Nvidia RTX / Threadripper 2 / Siggraph 2018
Eloi Andaluz Fullà |

Edit Poly Performance: 3ds Max/Maya/Houdini/Blender

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