Uploaded June 2019 | Updated September 2026, 2 weeks ago
Uses special 3gt on / 3gt off clock to run two 2-way dupers at max speed. 13.33 TNT duped per second, all with random propulsion, which .
World Download
mega.nz/#!Atxn0axC!IlrQGvLmd24AZ3U6Diw58mC2DTssdzldem3mWksEhnc
According to Eta740 the 2-way duper design is by myterri youtu.be/xs2XVyZ0tGY?t=96
Tested the concept on spigot as well and worked fine (thanks PumaRalent/maezo for letting me test this). Most perimeter making machines would fail on spigot, but this seems to be reliable..
Uses special 3gt on / 3gt off clock to run two 2-way dupers at max speed. 13.33 TNT duped per second, all with random propulsion, which .
World Download
mega.nz/#!Atxn0axC!IlrQGvLmd24AZ3U6Diw58mC2DTssdzldem3mWksEhnc
According to Eta740 the 2-way duper design is by myterri youtu.be/xs2XVyZ0tGY?t=96
Tested the concept on spigot as well and worked fine (thanks PumaRalent/maezo for letting me test this). Most perimeter making machines would fail on spigot, but this seems to be reliable..
![Quartz Quarry / variable timer TNT duper flying machine (tested Minecraft 1.13.2)
A machine to clear large areas of netherrack and leave the quartz exposed to be mined by the player, in such a way to be mined easily. Explodes about 63 blocks in the y direction with the time reverse version. Excavates a parabolic shape using TNT launched with variable timings, a bit like a tunnel bore. Uses a variable analog timer.
Made in 1.13.2 using optifine. Works in 1.14.2 as well, but since netherrack drops 100% of items in that version, the item entity lag can be very significant (getting over 1000 entities in 1.14.2 vs ~300 in 1.13.2). 1.12 works with some modifications, see below for details.
Downloads:
Time reverse version, shown at end, better for lava removal: https://mega.nz/#!hwRgCYiZ!PXVLTWjH8MHNOddvkVbKaozQ2j_6uspMxu8uf7YSL8Q
First version: https://mega.nz/#!JtJCgAoJ!_BYD2rS9W6ks4aukr4cNE7R1DDC61QYl34lo4x-D3Ng
Swiss cheese simple version: https://mega.nz/#!ZsQ02SKA!s0_pOH5PdFV1Bw490TYEn02gh_48MGD Z_aZ842ZQg
1.12 version. NOTE: this isnt working right on carpet mod, at least version 19_05_02, but is working in single player. Occasionally the TNT wont launch or the TNT will dupe randomly(in that carpet version):
https://mega.nz/#!x8wijSKI!IAempmvpoSH-EyNorzmwIka59qXKqNyEpZgfrN6kJLc
More technical notes:
TNT duper gave a 100% consistent y velocity, so a quick launch was not an issue. Y position 1 tick after dupe was always 0.1600000038743 blocks above initial position. Lands on trapdoor 12 gameticks after launch, so 68 game ticks of TNT fuse to work with after landing on trapdoor.
Analog timer uses 14 or 15 different delays, multiplied by 4 gameticks, so 0..60 gameticks is roughly the range.
Analog timer could be improved but I got tired of working on it. Got something started at least, uses an adder instead of subtractor. https://imgur.com/a/7bbnPE4
Might be possible to integrate a tunnel bore in front, and a variable timing flying machine. But I dont think this is worth the effort, especially since flying machines dont seem to get the granularity required to make a nice parabolic shape.
Command to remove TNT before exploding: /execute as @e[type=tnt,nbt={Fuse:1s}] run kill @s Quartz Quarry / variable timer TNT duper flying machine (tested Minecraft 1.13.2)](https://i.ytimg.com/vi/K7-3NcY20ns/mqdefault.jpg)








![Advanced Block Cloning with Armor Stands & Entity Selectors in Vanilla Minecraft 1.13+
Clone patterns, make circles/donuts/spheres, for testing farms or just messing around. Credit to xisumavoid for showing this for clearing large areas of land, though I dont know which video he showed it.
World download 1: https://mega.nz/#!d1okxaSB!JBiTeJUH4fDKX-TPztCf_hCVRhjp55q8pqOubk5D9_o
World download 2: https://mega.nz/#!8tJHRK4S!ck7rhP45rKdMbxujCgZpCjSqe-DKddaA61oCEDxrfwc
lorgon111 video where some of this stuff was shown, including pascals triangle.
https://www.youtube.com/watch?v=hdLde70tT1w
Something I forgot to mention, for the teleport back to start it detects whether an armor stand is farther than a certain distance, which is easy and works, but not precise. I wouldve rather used dx,dy,dz, but those are awkward. It should also be possible to use /execute (if|unless) block
Some example commands used:
Teleporting armor stands
/execute as @e[type=minecraft:armor_stand] at @s run tp ~ ~ ~8
Clone to armor stand position
/execute as @e[type=minecraft:armor_stand] at @s run clone 22 62 19 24 65 23 ~ ~ ~
Create armor stand with tag
/summon minecraft:armor_stand 31 59 35 {NoGravity:1,Tags:[lowestlevel]}
Clone dependent on tag
/execute as @e[type=minecraft:armor_stand,tag=lowestlevel] at @s run clone 22 59 19 24 61 23 ~ ~-3 ~
Replace lever when armor stand a distance away
/execute as @e[type=minecraft:armor_stand,distance=60..,limit=1] run setblock 16 63 26 lever[face=floor] replace
Summon area effect cloud (use lower -age to last longer).
/summon minecraft:area_effect_cloud ~ ~ ~ {Age:-1000}
Create spheres at every armor stand
execute as @e[type=minecraft:armor_stand,tag=spherehere] at @s run execute as @e[type=minecraft:armor_stand,tag=Zdirection,distance=5..10] at @s run setblock ~ ~ ~ stone
More commands are possible.
https://minecraft.gamepedia.com/Commands/execute Advanced Block Cloning with Armor Stands & Entity Selectors in Vanilla Minecraft 1.13+](https://i.ytimg.com/vi/She5lLHtSgo/mqdefault.jpg)
