New strats for the bullet baker split (rocket man) means that we can easily save over a minute on that split. They patched the old method for quick killing Mark scythe, but I found a new way that kills him quickly (I missed it twice in this video, maybe just bad RNG?). I was aiming for sub32 but somehow hit the minute on the mark again.
Also I did some splits out of order near the end (did archer before rocket man), so my sum of best is wrong (it's more like 30:33). But doing them in that order doesn't cost any time at least.
Hyper Light Drifter All Bosses NG+ speedrun (32:00)GIRakaCHEEZER2016-11-02 | Played on the 10/27/2016 patch.
New strats for the bullet baker split (rocket man) means that we can easily save over a minute on that split. They patched the old method for quick killing Mark scythe, but I found a new way that kills him quickly (I missed it twice in this video, maybe just bad RNG?). I was aiming for sub32 but somehow hit the minute on the mark again.
Also I did some splits out of order near the end (did archer before rocket man), so my sum of best is wrong (it's more like 30:33). But doing them in that order doesn't cost any time at least.Pseudoregalia sword loss bugGIRakaCHEEZER2023-08-06 | Found a weird bug where if you drop the sword and then change areas, you lose the sword permanently. It persists across different saves even. The sword comes back if you fully exit and relaunch the game though.Elechead GB palette - easy wayGIRakaCHEEZER2023-07-01 | As it turns out there's a much easier way to get this bonus palette (and I believe it's the intended strategy). I ended up reading about this online after figuring out the "hard way" to get it, to see if the game really expected the precise inputs I used to do it.Elechead GB Palette - hard wayGIRakaCHEEZER2023-07-01 | I spent like half an hour trying to get this bonus palette, eventually coming up with this solution that requires very precise short jumps and head throws. The hard part is making sure your jumps are short enough, after that it's just learning the timing.Vernal Edge: All Bosses - Vicious (No Hit)GIRakaCHEEZER2023-04-28 | I'd call it "No Damage" but technically I take damage a few times from battle frenzy due to "missed" sword swings giving you a very very small health penalty.
This was a fun video to make, tried to do bosses as fast as possible while not tanking damage. Parrying is very very powerful, it does lots of damage, does poise damage, restores pulse, and restores mana. Reflecting projectiles is also almost always the best option when possible since they do more damage than any of your normal attacks.
The order the bosses show up in the video is the order I fought them in this run. I did Sen 4th (kind of early) because she holds the treasure sense and I wanted that right away to get all of the game's items to use on the other bosses. All bosses past Alstroemeria 1 were done with Offensive Stance + Defensive Stance.Vernal Edge - Patche Boss fight (Vicious)GIRakaCHEEZER2023-04-04 | Reflection was nerfed so now Patche can't be 2-cycled.Vernal Edge - Asphodel Boss Fight (Easy)GIRakaCHEEZER2023-03-24 | Wanted to kill him before Alstro attacks him, to see if it was possible. Got lucky with the parries on his multi-hit attack.Vernal Edge - Asphodel Boss (Vicious)GIRakaCHEEZER2023-03-24 | Tried to get a clean fight against this boss. Battle frenzy is kind of OP.Vernal Edge - Patche Quick KillGIRakaCHEEZER2023-03-20 | Figured out how to 2-cycle the fight. Still on Vicious difficulty with the reflect memory equipped.Vernal Edge Pyramid run - no shortcutGIRakaCHEEZER2023-03-20 | Tried to get a clean-ish run of the pyramid on video.HometownGIRakaCHEEZER2021-06-03 | An old song (like 10 years old almost at this point) of mine that I remade in FamiStudio. Not sure if this will ever get used for anything.Maris theme, but its a Waltz (OMORI)GIRakaCHEEZER2021-05-12 | Nightmargin said she couldn't believe Mari's theme wasn't a waltz. So naturally, that led to the question: what if it was?
Had fun figuring out how to remake the instruments in this song. That one bell-ish part really has a lot of chorus on it.
Audio is from here: youtube.com/watch?v=2uug8sbznecOMORI - Lost Library (Beta Mix)GIRakaCHEEZER2021-03-21 | This is a fun song.Actually Killing Life Jam Guy - OMORI (spoilers)GIRakaCHEEZER2021-02-27 | I didn't even have to photoshop the thumbnail this time.
Normally Life Jam Guy will just "explain the benefits of life jam" for 3 turns, giving you an opportunity to heal up in the middle of the Boss Rush. But if you try to attack him normally he takes either 0 or 2 damage, making it impossible to kill him with normal attacks, probably.
Interesting to see that he drops 3 life jams if you do kill him though.Killing Life Jam Guy - OMORIGIRakaCHEEZER2021-02-24 | He can take damage from the Rotten Milk bug, so it's not too hard to get his HP down to 0.A Home For Flowers - Piano and Pad coverGIRakaCHEEZER2021-01-13 | Kind of made this to learn more about how to use this new DAW I downloaded. Turned out pretty good.
Original song "Home For Flowers" is from OMORI.Free Ankh with Teleporter - Spelunky 2GIRakaCHEEZER2020-10-20 | If you have a teleporter, a rope, and two bombs, it's very trivial to skip the Olmec fight entirely, and still get the Ankh.
Also credit to Polar, who came up with the idea for this skip.Dark Acolyte Fairy - Shovel KnightGIRakaCHEEZER2020-04-05 | I also made a Dark Acolyte fairy, to go along with the Missy fairy. This video is more of a bonus, really.
You can download this little mod here (assuming you have the Steam release of Shovel Knight): drive.google.com/file/d/1z9EnGlKJ4a-263DUaNq3-5HX4QhSKTa4/view Just copy and paste these .pak files into Shovel Knight's data folder, and you too can have a Missy fairy and an Acolyte fairy (replaces Madam Meeber fairy and Troupple King fairy).Missy Fairy - Shovel KnightGIRakaCHEEZER2020-04-05 | I was kind of sad that there wasn't a Missy fairy in the Fairy Glade in King of Cards, so I took matters into my own hands.
You can download this little mod here (assuming you have the Steam release of Shovel Knight): drive.google.com/file/d/1z9EnGlKJ4a-263DUaNq3-5HX4QhSKTa4/view Just copy and paste these .pak files into Shovel Knight's data folder, and you too can have a Missy fairy and an Acolyte fairy (replaces Madam Meeber fairy and Troupple King fairy).Self Contained WaltzGIRakaCHEEZER2019-12-10 | Happy 3rd anniversary, OneShot!Hello Penguin 2 HD: 8:27.089 [not WR]GIRakaCHEEZER2019-05-27 | Hello Penguin 2 HD dropped, so I thought I'd try doing the speedrun mode a bit. You can beat it pretty fast with good RNG.
You can find Hello Penguin 2 HD here: noxid.itch.io/2hdVilla Drift (pxtone original)GIRakaCHEEZER2019-03-18 | This is a bit of an older song of mine. I'm uploading it mainly as a test of the pxtone web player recording on Chrome. It was for a project that's more or less dead now, may use it later for something else though.Milky Way Wishes (pxtone cover)GIRakaCHEEZER2019-03-17 | This is a cover of the Milky Way Wishes song from Kirby Super Star. You can see the pxtone file here: ptweb.me/play/neIe
Pxtone web is neat for visualizing songs. It stutters sometimes, but I'm recording it on a laptop I guess.Fun Naming (Mother 3 Remix)GIRakaCHEEZER2018-06-17 | I've started playing Mother 3 recently, and ever since this song has been stuck in my head, so I tried my hand at remaking it. Pretty happy with the result.DDLC Chiptune - Dreams Of Love and LiteratureGIRakaCHEEZER2018-02-08 | Guess who found video editing software that doesn't eat the quality of the audio?
Anyways I kind of have a love/hate relationship with this game, but I do like this song (and its music in general).
Song was made in pxtone. If someone requests it I'll put up some download links or something.Prelude (Undertale Remix)GIRakaCHEEZER2017-12-31 | This is another one of those songs I made for that Undertale remix album that never happened. Another pxtone song, because pxtone is fun to work with. This song is pretty much entirely based on Fallen Down, since despite everything, it's still my favorite song in the game.
Fanart drawn by Chiko, and you can find them on Tumblr: chikoakihari.tumblr.com Twitter: twitter.com/akihari_chikoDie Anywhere Else - NITW (pxtone cover)GIRakaCHEEZER2017-11-11 | This was made entirely in pxtone, using mostly ptvoices (some samples used for the percussion). I haven't actually played all the way through this game yet, but this song got stuck in my head early on.
The original "Die Anywhere Else" was composed by Alec Holowka & Scott Benson.Memento (Undertale remix)GIRakaCHEEZER2017-09-16 | I originally was planning to make an album of songs for Undertale's 1st anniversary but that fell through, so today I'm uploading one of the songs that was going to be on that album. This song is based off of Memory, His Theme, and Home.
Fanart drawn by NightMargin, you can find her on Tumblr: http://nightmargin.tumblr.com Twitter: twitter.com/NightMarginSimulation (Encounter Remix)GIRakaCHEEZER2017-06-21 | Night asked me to make a bonus song for the OneShot Solstice OST, so this is what I came up with. I think it turned out pretty well considering I haven't touched Psycle in almost 6 months or something like that.
I dropped the RTA splits since I think for this kind of run it's more important for me to regain focus in between the boss fights. New strat for Mark Scythe is about 2 seconds slower, and new strat for General Tanooki is also 2 seconds slower (unless I get really lucky, which didn't happen in this video).Hyper Light Drifter Any% Standard speedrun (32:16)GIRakaCHEEZER2016-11-06 | Played on the 10/27/2016 patch.
I opted not to do the 2nd frog skip in the east since I got the first frog skip on my first try, which cost me 15-20 seconds (depending on how fast I would've gotten 2nd frog skip). I also lost a bit of time on the one map transition skip in the south to get to the tower.Hyper Light Drifter NG+ Glitchless speedrun (34:13)GIRakaCHEEZER2016-11-05 | Played on the 11/2/2016 patch.
Much better run than last time. 3 deaths to 3 bosses, but the deaths were relatively early into the fights.Hyper Light Drifter Any% NG+ speedrun (26:35)GIRakaCHEEZER2016-11-04 | Played on the 10/27/2016 patch.
New skips in the South save about a minute and a half, which is where almost all of the time save in this run comes from in comparison to my last. It was a very solid run, no major mistakes. I think it might be slightly faster to get the bullet baker modules instead of the archer modules, but I cannot get the pink door clip consistent on the 2nd bullet baker module, so I would probably lose time to that if I went for that route.Hyper Light Drifter Glitchless speedrun (38:00)GIRakaCHEEZER2016-10-21 | Played on the 10/18/2016 patch.
Lost a bit of time in the east and west (west was mostly due to missing shotgun blasts on big crystals). Also lost a couple of seconds to sloppiness in the Judgement fight. But overall, not a bad run.Hyper Light Drifter Boss Rush - 5:01.375 (Naked Mode)GIRakaCHEEZER2016-10-04 | Played on the 9/29/2016 patch.
"Naked" boss rush mode is a bit harder than the regular boss rush mode, since you only have your pistol and your sword (and no upgrades). But it's not too hard as long as you keep your spacing right, so it really just becomes a matter of how well you can pistol plink. My "real time" was 6:05.99, but I'm more concerned about the in-game time in this kind of speedrun.[OBSOLETED] Hyper Light Drifter Boss Rush - 3:44.422(Fully Loaded)GIRakaCHEEZER2016-10-02 | Played on the 9/29/2016 patch.
Heart Machine just released a new beta patch recently that runs at 60fps and comes with a new boss rush mode. This is my best time in the "everything unlocked" mode. My "Real Time" time for the run is 4:35, but the In Game Time (what the game tracks) is 3:44.422
EDIT: Some strats in this video were patched out (greybeard is harder to do, can't move during scythe man's cutscene) so this time is obsoleted as far as leaderboard rankings go.Hyper Light Drifter Boss Rush - 3:55.865 (Fully Loaded)GIRakaCHEEZER2016-09-28 | Played on the 9/26/2016 patch.
Heart Machine just released a new beta patch recently that runs at 60fps and comes with a new boss rush mode. The 60 fps feels really smooth, and boss rush is pretty fun. This is my best time in the "everything unlocked" mode. My "Real Time" time for the run is 4:48, but the In Game Time (what the game tracks) is 3:55.865Hyper Light Drifter - 2 Judgement Fights bugGIRakaCHEEZER2016-09-19 | So I found out that you can abuse coughing to make yourself fall off a ledge after the judgement fight (you can also infinitely float there, if you keep coughing). This doesn't softlock the game though, as once you respawn you can continue downwards to get the ending as you normally would.Hyper Light Drifter Low% Speedrun (51:27) [WR]GIRakaCHEEZER2016-09-08 | Played on the 8/04/2016 patch.
This is a Low% run, where the aim is to pick up as little items as possible (excluding HP kits). This means using the Monolith Room Early skip to skip picking up the map system, picking up no teleporters (no fast travel), picking up no gearbits and picking up no guns. A lot of time is added simply from having to backtrack from each area back to town instead of warping back, and bosses are harder to kill without the shotgun.
That spike bridge in the west is a lot harder than I thought it'd be without the chain dash, lost almost an entire minute there. Also had a really weird bug in the Bullet Baker fight in the south, where falling off put me outside of his boss fight arena for some reason.Hyper Light Drifter speedrun (33:37) - Any% Current Patch (8/4/2016)GIRakaCHEEZER2016-09-07 | Played on the 8/4/2016 patch.
I tried going to the east first to see if its faster, but I think the north is still faster, especially if you were to do the 2nd frog skip in the east. Sub34 get!Hyper Light Drifter NG+ Glitchless speedrun (36:44)GIRakaCHEEZER2016-08-26 | Played on the 8/04/2016 patch.
This was an okay run. Had a couple of deaths to bosses, and a minor routing error after finishing the east, so there's probably an easy minute or so that could be shaved off of this.Hyper Light Drifter Glitchless speedrun (39:24)GIRakaCHEEZER2016-08-24 | Played on the 8/04/2016 patch.
I had a really sick slide in the chain dash challenge room in the south. No deaths this run, which was a plus.Hyper Light Drifter speedrun (34:28) - Any% Current Patch (8/4/2016)GIRakaCHEEZER2016-08-18 | Played on the 8/4/2016 patch.
Playing this feels a lot easier coming from NG+ where I only have 2 hp. But I made a super stupid mistake in the south and had to backtrack a bit to pick up a module. Oh well.Hyper Light Drifter All Bosses NG+ speedrun (33:00)GIRakaCHEEZER2016-08-17 | Played on the 8/4/2016 patch.
Mostly everything went well this time. Some time was lost to the west boss and a bit of sloppiness in the Archer split, but otherwise a very solid run.Hyper Light Drifter Any% NG+ speedrun (28:09)GIRakaCHEEZER2016-08-06 | Played on the 7/14/2016 patch.
I've gotten a lot faster overall at this run from doing a bunch of all bosses runs. I had no deaths either, which is hard for this category. Got my sub29 with this.Hyper Light Drifter All Bosses NG+ speedrun (33:43)GIRakaCHEEZER2016-08-06 | Played on the 7/14/2016 patch.
I had 2 very dumb deaths to scythe man and judgement was a little slow, but otherwise a good run. I also messed up my west split, the split should happen at 19:27, not 18:48 (I fixed my splits after the run). But I finally got a true sub34.Hyper Light Drifter All Bosses NG+ speedrun (34:00)GIRakaCHEEZER2016-08-04 | EDIT: I've beaten this time: youtube.com/watch?v=DnTj-MKcDuw
Played on the 7/14/2016 patch.
I'm not very happy with missing that map transition skip so many times in a row in the west, that cost me at least 20 seconds. Other than that the only major time loss was to not getting the quick kill on Alucard (the module mimic) and a death to rocket man. So close to sub34.Hyper Light Drifter All Bosses NG+ speedrun (35:38)GIRakaCHEEZER2016-07-25 | EDIT: I've beaten this time: http://www.youtube.com/watch?v=ZLnHWAjFhGQ
Played on the 7/14/2016 patch.
This was a great run. Pretty much optimal performance in the east, north, and west. South was a little slow (and a weird death there) but overall it was good. Choked a little with my plinks on Judgement, but I didn't die so that's not a huge loss.Hyper Light Drifter NG+ speedrun (30:17) - Any% NG+ Current Patch (7/14/2016)GIRakaCHEEZER2016-07-23 | EDIT: I've beaten this time: youtube.com/watch?v=ESngGMqcAfQ
Played on the 7/14/2016 patch.
This new patch is a lot smoother, and some of the time improvement probably comes from just it. But the use of select buffering at certain modules to move during module cutscenes and general performance improvements in general (great bird and archer fights) also help the run out. The east could be about 20 seconds faster if I had more cooperative frogs, and those 2 deaths in the south really suck, but I got sub 31!