Uploaded August 2025 | Updated September 2026, 6 hours ago
This is one of my coolest projects yet. I made every useable NPC into a selectable companion, with the exception of characters with unusable movesets such as the Glaive, Club, Throwing Knives, etc. (There are officers with the Dao Moveset in the list because when you switch to them they get the normal sword moveset but performing an Extreme Musou with them will freeze the game. Zhuge Liang is there even though the War Fan isn't useable because I can give him the sword moveset when controlling him). Here's a list of cool features:
- Expands the list of selectable companions to include all Musou officers with player-useable weapons (and Zhuge Liang).
- All selectable characters have their correct weapons and a custom selection of Battle Arts.
- NPC Unique weapons have been altered to deal more damage and display their correct weapon icons.
- The companion timer has been extended from 30 seconds to 150 seconds (2.5 minutes).
- Normally the companion health bar is absolutely useless because it can't go below a certain value. With this mod, if you reach that minimum value it will force you into rage mode regardless of how much time you have left on the companion timer. Swapping to the companion officer resets their health to full. This makes the health bar much more meaningful.
Next, I plan on making the new companions replace other officers in-battle.
This is one of my coolest projects yet. I made every useable NPC into a selectable companion, with the exception of characters with unusable movesets such as the Glaive, Club, Throwing Knives, etc. (There are officers with the Dao Moveset in the list because when you switch to them they get the normal sword moveset but performing an Extreme Musou with them will freeze the game. Zhuge Liang is there even though the War Fan isn't useable because I can give him the sword moveset when controlling him). Here's a list of cool features:
- Expands the list of selectable companions to include all Musou officers with player-useable weapons (and Zhuge Liang).
- All selectable characters have their correct weapons and a custom selection of Battle Arts.
- NPC Unique weapons have been altered to deal more damage and display their correct weapon icons.
- The companion timer has been extended from 30 seconds to 150 seconds (2.5 minutes).
- Normally the companion health bar is absolutely useless because it can't go below a certain value. With this mod, if you reach that minimum value it will force you into rage mode regardless of how much time you have left on the companion timer. Swapping to the companion officer resets their health to full. This makes the health bar much more meaningful.
Next, I plan on making the new companions replace other officers in-battle.
![[Dynasty Warriors: Origins] - Playing as NPCs with Scripted Events
Just wanted to show this off. [Dynasty Warriors: Origins] - Playing as NPCs with Scripted Events](https://i.ytimg.com/vi/EG745r6qu_o/mqdefault.jpg)

![Teaching TD Mr. Sandman a Lesson [i put him in the major circuit haha what a fool] (Punch-Out!! Wii)
This guy gave me so much trouble when I first played this game almost 10 years ago. It feels so good to be kicking his ass now.
I used Cheat Engine to make it in Major Circuit. Teaching TD Mr. Sandman a Lesson [i put him in the major circuit haha what a fool] (Punch-Out!! Wii)](https://i.ytimg.com/vi/Exb0tE4wBAI/mqdefault.jpg)
![[Dynasty Warriors: Origins (MODDED)] - Unused Officer Gameplay
I ended up losing the battle. I just wanted to show off this weird character I found. [Dynasty Warriors: Origins (MODDED)] - Unused Officer Gameplay](https://i.ytimg.com/vi/F37Rt0r7mDI/mqdefault.jpg)

![[Dynasty Warriors 5: XL] - Yu Ji helps Sun Ce defeat Yu Ji (and it sucked)
I really dont like using this moveset but I did it because its funny.
Ho ho ho. [Dynasty Warriors 5: XL] - Yu Ji helps Sun Ce defeat Yu Ji (and it sucked)](https://i.ytimg.com/vi/F6fS6wLcqIE/mqdefault.jpg)




