Uploaded August 2018 | Updated September 2026, 5 hours ago
This took a while to get multiple objects working together, each object had its' own ID and everything but it just didn't work. Eventually while I was on the John I thought about looping through each HUD object and checking the ID- instead of just checking if ID was equal to the ships. I'm really glad this worked, because it was designed specifically to be dynamic with screen size and the amount of ships.
clickteam.com/?a_aid=5a46fdb08e14e
This took a while to get multiple objects working together, each object had its' own ID and everything but it just didn't work. Eventually while I was on the John I thought about looping through each HUD object and checking the ID- instead of just checking if ID was equal to the ships. I'm really glad this worked, because it was designed specifically to be dynamic with screen size and the amount of ships.
clickteam.com/?a_aid=5a46fdb08e14e










