[DW4 MOD SHOWCASE] Some New AI Stuff @Gate_Captain_DW4
[DW4 MOD SHOWCASE] Some New AI Stuff  @Gate_Captain_DW4
Uploaded June 2024 | Updated September 2026, 1 hour ago
I've made a good bit of progress in discovering how to use more of the AI's features. Here are some new mod updates:

=== Lock-On ===
- Added a new "Lock-On Button" that when pressed automatically turns the player towards their target.

=== Auto-Target ===
- Added a new Lua script that enables the use of Auto-Target.
- Utilizes pnach scripts as well.
- Player's target (the enemy that troops will attack/lock onto) is chosen when the player walks up to an enemy or group of enemies.

=== Code Troops Follow ===
- I FINALLY figured out how to get the troops to ACTUALLY work like they should with the player. It turns out that you need Auto-Target for them to work. I haven't made a Lua script for it yet, but I will eventually.
- It's way too much fun to play around with.
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[DW4 MOD SHOWCASE] Some New AI Stuff

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