Uploaded May 2024 | Updated September 2026, 1 hour ago
This one was actually took quite some time to make, and I'm still not even done. I've only done this for the Wei troops so far, and I still have yet to add the rest of them.
With that being said, the mod itself is pretty simple. Pick your code troops follow, set how many troops you want, and start the battle. The troops still have Bodyguard AI, so I can use the commands in battle. The health bars for the troops are also hidden except for some that are meant to show the health bar (like the Gate Captain does as demonstrated). Bombadiers are also useable, but caution is necessary as having too many of them could make the code troops follow unviable.
Also this video is coming out before another classic Gate Captain summer hiatus. I may or may not upload again over the summer.
This one was actually took quite some time to make, and I'm still not even done. I've only done this for the Wei troops so far, and I still have yet to add the rest of them.
With that being said, the mod itself is pretty simple. Pick your code troops follow, set how many troops you want, and start the battle. The troops still have Bodyguard AI, so I can use the commands in battle. The health bars for the troops are also hidden except for some that are meant to show the health bar (like the Gate Captain does as demonstrated). Bombadiers are also useable, but caution is necessary as having too many of them could make the code troops follow unviable.
Also this video is coming out before another classic Gate Captain summer hiatus. I may or may not upload again over the summer.

![[Pizza Tower] Swap Mode: Peppinos Story | All P-Ranks and Chef Tasks (Floor 1)
Gameplay test run of the mod I made that allows you to play through Peppinos story mode in Swap Mode. It works rather well so far.
I just happened to get all the P-Ranks on my first try, but I guarantee that wont happen for the rest of the worlds. They get much harder. [Pizza Tower] Swap Mode: Peppinos Story | All P-Ranks and Chef Tasks (Floor 1)](https://i.ytimg.com/vi/PU3xoe1GG0A/mqdefault.jpg)

![[DW4] Various AI features and a brief explanation of them (Part 1)
Ive covered AI features many times on this channel, but I dont think Ive ever explained them in any detail. Ive made some more progress on it lately so heres some of what I have so far [DW4] Various AI features and a brief explanation of them (Part 1)](https://i.ytimg.com/vi/RDbqlGZBQwY/mqdefault.jpg)



![[Dynasty Warriors: Origins (MODDED)] - Xu Huang (Unplayable Officer) Gameplay
All mods shown in the video are made by me. Most characters in the game arent playable under normal circumstances. My mods allow me to not only to play as them, but to take control of their units (kind of) and have their weapons.
There is another version of this mod on the Fearless Revolution forums. My mod hasnt been released, so dont ask for it. [Dynasty Warriors: Origins (MODDED)] - Xu Huang (Unplayable Officer) Gameplay](https://i.ytimg.com/vi/TXTcCgjsjYM/mqdefault.jpg)

![[Dynasty Warriors 4: Xtreme Legends] - Selectable Generics Mod
This is perhaps my biggest mod project yet. I made it so that when my selection cursor is on Edit Officers 1-3, I can press L1 and R1 to select different generic officers. Its not the best looking mod, and there are still a few minor bugs, but this is the best I can do currently.
This mod is currently unreleased, and there are no plans to release it in the future but this may be subject to change. [Dynasty Warriors 4: Xtreme Legends] - Selectable Generics Mod](https://i.ytimg.com/vi/UH7SwaseYkU/mqdefault.jpg)
![[DW4] Tag Team Zhang Liaos on Horseback
If you put both tag team characters on horseback, theyll follow each other. [DW4] Tag Team Zhang Liaos on Horseback](https://i.ytimg.com/vi/URHecaxw_-0/mqdefault.jpg)