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mrmattandmrchay | DUPLEX elevator call logic - how does THAT work? @mrmattandmrchay | Uploaded September 2019 | Updated October 2024, 2 hours ago.
Explained - how a Otis Elevator call system works, between TWO elevators. Easy with computer, but NOT when you're using a 1970s relay system!
SEE PART 1 here:
youtube.com/watch?v=BCN9mQOT3RQ
TO SEE OTIS MACHINERY IN ACTION, this video has it all: (and took 2 MONTHS to edit!!)
youtube.com/watch?v=WO-bwdsSCPM

Other links features in the video:
EXPRESS LIFTS LOGIC EXPERIMENTS:
youtube.com/watch?v=BNB7rOUBMD8
EXPRESS DMR VIDEO (18 floors):
youtube.com/watch?v=w0Jy805xYJE
OLD OTIS LIFT MOTOR ROOM:
youtube.com/watch?v=M1vb-sm8Dcg
* For the all mechanical Bennie motor room:
youtube.com/watch?v=e7EtHqRkgiU
PROB THE BEST LIFT LOGIC EXPERIENTS vid:
youtube.com/watch?v=BNB7rOUBMD8
SCHINDLER HYDRAULIC MOTOR ROOM WITH RELAYS:
youtube.com/watch?v=PnTgwEOU_H8
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THANK YOU very much for watching :)

#### LIFT SIM #####
youtube.com/watch?v=JnBga8rbH98
This is LIFTSIM. A computer program I wrote back in the early 1990s in QBasic. I'd love to update this to a modern platform, but I don't really get the time to do so.
LiftSim focuses on logic and functionality rather than graphics. 4 Lifts, up to 250 people, up to 35 floors with Express Zones allowed, and then liftsim does the rest!

The way the call logic works in LiftSim:
1) Call allocation. When a lift goes inactive, it is assigned a floor group. After a settable inactivity time, the lift will sleep and be taken out of the call logic system until required.
2) Time to destination. Before being allocated a call, each lift is given a 'score'. +1 for each floor to travel, +10 for each stop. The lift with the lowest score gets given the call - which may not 'necessarily' be an inactive lift.
3) Return to ground. Peak periods, the lift that reaches the last up call soonest gets given a priority 'return to ground', so that a lift is available to start collecting up calls. This helps distribute lifts so that don't all gather up on the same floors.
4) Using the score system, car calls are also considered, so that neighbouring lifts do not stop to collect Landing Calls when a different lift is due to stop there anyway.
5) And it goes on! After watching the way the lifts respond, there are also all kinds of tweaks to get the lifts working more efficently.

Please bear in mind this was originally QBASIC from the 1980s. It does still work in Windows using an emulator called QB64, but the last time I tested it was Windows XP. I've no idea if it still works in W10.
LIFTSIM download (for those who want to give it a go!)
s000.tinyupload.com/?file_id=50589857947895651545

LIFTSIM setup tutorials, Parts 1 to 4:
youtube.com/watch?v=Av-0C7SHFEw
youtube.com/watch?v=2-dV89k2J40
youtube.com/watch?v=ZbfSO726O1c
youtube.com/watch?v=VCZDS0wgfZk

Please note, I'm offering very little support for LiftSim as it's essentially a DOS(QBasic) program running within Windows.
If you get it to work, great! If not (especially the sound) then...not!
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DUPLEX elevator call logic - how does THAT work?PEOPLE WHO DESERVE A MENTION on the mrmattandmrchay channelPhobia of toilets - AUTO-SYPHON UNIT big examinationChernobyl Duga Radar Control - Passenger Elevator 2Old mechanical telephone exchange (completion of the Derelict Lift Hunt vids)Scary elevator in KievFLOOR Q machine room! - old Schindler MICONIC lifts (camera sync)HAPPY 16th BIRTHDAY MRCHAY!  Photo MontageChernobyl 2017 - the JUPITER TOWER BLOCK explore!! ...with one condition!Can you see the cut cable?!  SIREN TEST - Carstairs JunctionEiffel Tower behind the scenes tour - UNDER THE HIGH RISE ELEVATORSOld Otis machine - but how to get up there? (Hilton Park Services 3)

DUPLEX elevator call logic - how does THAT work? @mrmattandmrchay

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