Uploaded May 2026 | Updated September 2026, 4 hours ago
Dungeons & Dragons: Shadow over Mystara[a] is a 1996 beat 'em up game developed and published by Capcom for arcades. It is a sequel to Dungeons & Dragons: Tower of Doom.[2][3] The game is set in the Dungeons & Dragons campaign setting of Mystara.
Combining the side-scrolling gameplay of a beat 'em up with some aspects found in a role-playing video game, Shadow over Mystara has many mechanics not commonly found in arcade games, such as finding and equipping gear and earning new spells as the player gains experience. Players can wield a large variety of weapons and armor, although this selection is limited by the character that is chosen. There is also an extensive assortment of magical and hidden items in the game, many of which are completely unknown to exist to the average player. This, along with the addition of multiple endings and forking paths, gives the game high replayability and has led to a cult following among fans of the genre.
It was one of the last 2-D arcade side-scrollers created by Capcom; only Battle Circuit (1997) came after Shadow over Mystara. The game has seen two home releases as part of the compilations: Dungeons & Dragons Collection published for the Sega Saturn in 1999, and Dungeons & Dragons: Chronicles of Mystara made available on the Nintendo eShop, PlayStation Network, Xbox Live Arcade and Steam in 2013.
Dungeons & Dragons: Shadow over Mystara[a] is a 1996 beat 'em up game developed and published by Capcom for arcades. It is a sequel to Dungeons & Dragons: Tower of Doom.[2][3] The game is set in the Dungeons & Dragons campaign setting of Mystara.
Combining the side-scrolling gameplay of a beat 'em up with some aspects found in a role-playing video game, Shadow over Mystara has many mechanics not commonly found in arcade games, such as finding and equipping gear and earning new spells as the player gains experience. Players can wield a large variety of weapons and armor, although this selection is limited by the character that is chosen. There is also an extensive assortment of magical and hidden items in the game, many of which are completely unknown to exist to the average player. This, along with the addition of multiple endings and forking paths, gives the game high replayability and has led to a cult following among fans of the genre.
It was one of the last 2-D arcade side-scrollers created by Capcom; only Battle Circuit (1997) came after Shadow over Mystara. The game has seen two home releases as part of the compilations: Dungeons & Dragons Collection published for the Sega Saturn in 1999, and Dungeons & Dragons: Chronicles of Mystara made available on the Nintendo eShop, PlayStation Network, Xbox Live Arcade and Steam in 2013.

![Splatterhouse (Arcade) Walkthrough No Commentary
Splatterhouse[a] is a 1988 beat em up video game developed and published by Namco for Japanese arcades. It was the first in a series of games released in home console and personal computer formats. This game would later spawn the parody Splatterhouse: Wanpaku Graffiti, the sequels Splatterhouse 2, Splatterhouse 3, and the 2010 remake Splatterhouse, with the classic games being added to Namco Museum since 2017.
Marketing for the game heavily emphasized its violent nature; for example, the TurboGrafx-16 port of Splatterhouse had a faux parental advisory warning printed on the front of the box that read, The horrifying theme of this game may be inappropriate for young children... and cowards.Splatterhouse is an arcade-style sidescrolling beat em up with platform elements[3] in which the player controls Rick, a parapsychology college major who is trapped inside West Mansion. After his resurrection by the Terror Mask, Rick makes his way through the mansion, fighting off hordes of creatures in a vain attempt to save his girlfriend Jennifer from a grisly fate.[4] The game is influenced by western horror films, such as Friday the 13th, Evil Dead II, Poltergeist, Rejuvenatrix, and Parasite, as well as imagery inspired by the works of horror writer H. P. Lovecraft such as Herbert West–Reanimator.
Similar to many sidescrolling beat em up games, Rick can only move in a two-dimensional environment. He has the ability to jump and can punch and kick. Rick also has a Special Attack, where he will perform a dropkick that sends him skidding along the ground, damaging any enemies he hits. Rick can also perform a low kick, low punch, and jumping attacks, as well as pick up and use various weapons placed in the levels.
All of the levels consist of walking left to right, with occasional auto-scrolling segments. However, alternative pathways through sections of the house are possible by falling down through holes or jumping up onto ladders. In this way, branching gameplay is possible, if only prevalent in the middle levels. Levels culminate in boss fights that take place in a single room.
Unlike traditional sidescrolling fighters, boss fights have varying objectives and styles. Unlike most arcade games in the genre, Splatterhouse sends players back to checkpoints after losing lives or receiving a game over, discouraging credit feeding as a method of overcoming the various challenges. Splatterhouse (Arcade) Walkthrough No Commentary](https://i.ytimg.com/vi/iEJ79m5clxc/mqdefault.jpg)
![Days Gone (Pc) Walkthrough No Commentary (Part 2 of 3)
Days Gone is a 2019 action-adventure survival horror video game developed by Bend Studio and published by Sony Interactive Entertainment for the PlayStation 4 and Microsoft Windows.
Set in a post-apocalyptic Oregon two years after the start of a global pandemic, former outlaw-turned-drifter Deacon St. John discovers the possibility of his wife Sarah still being alive, which leads Deacon on a quest to find her. Days Gone is played from a third-person perspective, in which the player can explore an open world environment. Players can use firearms, melee weapons and improvised weapons, and can use stealth to defend against hostile humans and cannibalistic creatures known as Freakers. A major game mechanic is Deacons motorcycle, which is used as the player characters primary mode of transportation as well as mobile inventory.
Originally slated for a 2018 launch, Days Gone was delayed several times. The game eventually released on April 26, 2019. Upon release, it received mixed reviews from critics, who praised the open-world aspect, gameplay, and Sam Witwers performance as Deacon, although the story, lack of character development, and several technical issues were criticized.
As part of Sonys efforts to bring more of its first-party content to Microsoft Windows following Horizon Zero Dawn, Days Gone released on Windows on May 18, 2021.[1][2]Days Gone is an action-adventure survival horror game set in a post-apocalyptic open world, played from a third-person perspective. The player controls Deacon St. John (Sam Witwer), a former U.S. Army 10th Mountain Division Afghanistan War veteran outlaw-turned-drifter and bounty hunter who prefers life on the road to wilderness encampments.[3] The game takes place two years after a global pandemic occurred which killed almost all of humanity, and transformed millions of others into Freakers, mindless nocturnal zombie-like creatures that are quickly evolving.[3] In the E3 2016 stage demo, two types of Freakers were revealed, Newts and Swarmers.[4] In the E3 2017 stage demo, infected animals such as bears and wolves were revealed to also comprise the Freakers, and human enemies are revealed to be featured in the game as well.
The player can complete objectives in multiple ways, such as by using stealth mechanics, and long and short ranged weapons. A dynamic weather system and day-night cycle make Freakers weak and slow by day but fast and aggressive by night. Deacons main transportation vehicle is a motorcycle that can be modified with parts to enhance its speed, durability or maneuverability, among other parameters. The player can craft weapons that can be repaired after extended use. Player can pick up already crafted weapons from enemies. The player is able to craft new items to improve combat efficiency.[5] Days Gone (Pc) Walkthrough No Commentary (Part 2 of 3)](https://i.ytimg.com/vi/icmRURoj8kQ/mqdefault.jpg)







![1 Hour Of Evil Dead: The Game
Evil Dead: The Game is a survival horror video game based on the Evil Dead franchise. It was developed and published by Saber Interactive. It features co-operative gameplay and player versus player (PvP) combat.The game also features Bruce Campbell as Ash Williams, as well as Dana DeLorenzo as Kelly Maxwell and Ray Santiago as Pablo Simon Bolivar from the television series Ash vs Evil Dead.
Evil Dead: The Game was released for Microsoft Windows via the Epic Games Store, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on May 13, 2022. It will be released for Nintendo Switch at a later.Evil Dead: The Game is an asymmetrical multiplayer game. The game features both co-operative gameplay and player versus player (PvP) combat, although the single-player mode requires an internet connection to be played.The game features a level-up system, as well as skill tree mechanics.It will also feature multiple maps, including the cabin in the woods from the Evil Dead film series, along with over 25 weapons, including Ashs chainsaw and boomstick.[9] At launch, the game features 4 playable survivor classes (Leaders, Warriors, Hunters and Supports), and 3 playable demons (the Warlord, the Puppeteer, and the Necromancer). 1 Hour Of Evil Dead: The Game](https://i.ytimg.com/vi/w1Zi-FttSE4/mqdefault.jpg)