Uploaded January 2020 | Updated September 2026, 1 hour ago
Duke3D has client-side movement prediction that makes multiplayer smooth, as player movement happens immediately. However, it's actually something of an illusion since the rest of the game is still running with a lag. In this example the game is running across the Atlantic.
Duke3D has client-side movement prediction that makes multiplayer smooth, as player movement happens immediately. However, it's actually something of an illusion since the rest of the game is still running with a lag. In this example the game is running across the Atlantic.










