DukDuk version2 @GlennMelenhorst
DukDuk version2  @GlennMelenhorst
Uploaded November 2008 | Updated September 2026, 1 week ago
A WIP of DukDuk using the GLSL shaders and realtime shadows available in the latest blender game engine. I almost started from scratch.

Glenn
DukDuk version2A quick and dirty workflow to fix bone heat issuesEevee test of my scene showing speed without volumetricsWayfarer.Mushroom houseAn update to my UFO game in Godot engine.testingFrame accurate animation on an Arduino mega.
Glenn Melenhorst |

DukDuk version2

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