Uploaded July 2017 | Updated September 2026, 3 weeks ago
Skipped over the intro/tutorial a little to show more gameplay.
Dragon's Crown (ドラゴンズクラウン Doragonzu Kuraun?) is a 2D fantasy action role-playing video game developed by Vanillaware. Set in a medieval world of swords and sorcery, the game sees up to four players travelling through dangerous dungeons and labyrinths in search of fortune and adventure. Cooperative options include both local multiplayer and four player drop in sessions over Sony's PlayStation Network service with data-sharing of save games and cross play between the Vita and PlayStation 3.
Dragon's Crown is an action role-playing game structured like traditional side-scrolling beat 'em up such as Capcom's Dungeons & Dragons: Shadow over Mystara or Sega's Golden Axe where players move their characters across the screen into the background or foreground while defeating the assailants that confront them from all angles. Players may choose between one of six heroic character archetypes and travel through numerous environments alone or accompanied by computer controlled or other player characters defeating enemies using skills, combos, magic and collectable offensive weapons like bombs and crossbows recovered from chests or dropped by their foes.
Each character has their own unique strengths and weaknesses, fighting styles, skills and magic which can be upgraded through the Adventurers' Guild. The characters' skills and statistics increase upon leveling like a classic RPG and with each level the characters earn skill points to unlock or buff his or her skills and magic. The number of skill points attainable for each character is not enough to unlock and upgrade every skill on a character's character tree so the player must plan carefully to ensure they build and buff their character's skills and magic in a way that is tailored to their play style.
The game is set primarily in the Kingdom of Hydeland, in the same fantasy world of GrimGrimoire and Odin Sphere, taking place within a different timeframe and location of the world. The game's world possesses vast labyrinths and catacombs that lay beneath the civilization, and fantastical monsters that stalk the darkest and most desolate forests.
The plot revolves around a legendary relic, the titular Dragon's Crown, and the quest to retrieve it. A mysterious coven of magic-users with influence in even the highest levels of government seek the treasure and have used their sorcery to link long-forgotten ruins, dangerous labyrinths, and many other areas together in order to search for it.
Players must take up the role of one of six adventurers charged with retrieving the crown before those who would use it for their own sinister purpose, as well as search for treasure and riches of their own.
Skipped over the intro/tutorial a little to show more gameplay.
Dragon's Crown (ドラゴンズクラウン Doragonzu Kuraun?) is a 2D fantasy action role-playing video game developed by Vanillaware. Set in a medieval world of swords and sorcery, the game sees up to four players travelling through dangerous dungeons and labyrinths in search of fortune and adventure. Cooperative options include both local multiplayer and four player drop in sessions over Sony's PlayStation Network service with data-sharing of save games and cross play between the Vita and PlayStation 3.
Dragon's Crown is an action role-playing game structured like traditional side-scrolling beat 'em up such as Capcom's Dungeons & Dragons: Shadow over Mystara or Sega's Golden Axe where players move their characters across the screen into the background or foreground while defeating the assailants that confront them from all angles. Players may choose between one of six heroic character archetypes and travel through numerous environments alone or accompanied by computer controlled or other player characters defeating enemies using skills, combos, magic and collectable offensive weapons like bombs and crossbows recovered from chests or dropped by their foes.
Each character has their own unique strengths and weaknesses, fighting styles, skills and magic which can be upgraded through the Adventurers' Guild. The characters' skills and statistics increase upon leveling like a classic RPG and with each level the characters earn skill points to unlock or buff his or her skills and magic. The number of skill points attainable for each character is not enough to unlock and upgrade every skill on a character's character tree so the player must plan carefully to ensure they build and buff their character's skills and magic in a way that is tailored to their play style.
The game is set primarily in the Kingdom of Hydeland, in the same fantasy world of GrimGrimoire and Odin Sphere, taking place within a different timeframe and location of the world. The game's world possesses vast labyrinths and catacombs that lay beneath the civilization, and fantastical monsters that stalk the darkest and most desolate forests.
The plot revolves around a legendary relic, the titular Dragon's Crown, and the quest to retrieve it. A mysterious coven of magic-users with influence in even the highest levels of government seek the treasure and have used their sorcery to link long-forgotten ruins, dangerous labyrinths, and many other areas together in order to search for it.
Players must take up the role of one of six adventurers charged with retrieving the crown before those who would use it for their own sinister purpose, as well as search for treasure and riches of their own.

![Gunbird 2 Official Trailer (1998, Psikyo/Capcom)
Gunbird 2 (ガンバード2) is a 2D scrolling shooter developed by Psikyo and published by Capcom as a sequel to the original Gunbird. It was originally released in Japanese arcades in 1998, and was later ported to the Dreamcast in 2000 and released worldwide. An Android version was released in Korean in 2014. The arcade game was also included in Gunbird Special Edition for the PlayStation 2.
There are seven stages in each game loop (two loops total). The first three stages are randomly chosen from possible four. At the second loop, enemies fire denser bullet patterns moving at faster speeds. Stage 2-1 takes place at the only stage not available in 1st loop, instead of the 1-1 counterpart. After completing the first loop with only one player, player can choose one of two choices for a wish with magic potion, with unique ending for each choice. If 1st loop is completed with two players, a combination-specific ending is played.
This was the first Psikyo shooter to feature medal-chaining: picking up 2000 point medals (when they flash) repeatedly results in a slight point increase and a coin chain, recorded separately from the score. This was later featured in Strikers 1945 III/Strikers 1999 and Strikers 1945 Plus.
The arcade game supports both English and Japanese languages, chosen via arcade board dip switch settings. The language setting is Japanese if dip switches are set to Japanese, English otherwise.
New fighters in the Sega Dreamcast, released in 2000, include Morrigan and Aine. Other new features include Internet ranking, gallery, and voices during intermission.
Seven warriors are challenged to head on a quest to find three powerful elements of Sun, Moon and Stars. Whoever brings the elements to the Potion God will be rewarded the legendary Almighty Potion and all its magical powers.
Through gameplay cutscenes (and endings) it appears that the zany, uproarious (and at times rather adult) humor has considerably increased since the original Gunbird. The game has numerous similarities to the Parodius series, including the final boss in the game, a cartoon elephant playing a trumpet.
Gunbird 2 received mostly positive reviews. The Dreamcast version received scores of 8.5/10 from both Gaming Target and Planet Dreamcast, while Game Revolution graded it a B-. It also scored an 80% from French Consoles + while the three reviewers from Dreamcast Magazine each gave it a 7/10. IGNs Anthony Chau gave it an 8.4/10, stating: I hope that most of you that decide to get Gunbird 2 are those that know the excitement of weaving between enemy fire, appreciate 2D artistry, and respect classic gameplay that never gets old. If thats you, youll definitely be satisfied.[10] GameSpots Steven Garrett, however, was much more critical of the game, rating it only a 5.8/10 and opining that if a good 16-bit shooter is what youre looking for, you could do a lot better elsewhere. Gunbird 2 Official Trailer (1998, Psikyo/Capcom)](https://i.ytimg.com/vi/ugu0_BsCg9Y/mqdefault.jpg)








