DPTV UE4 Material Tutorial 18 (Pixel Depth Trick) @deprivedproductions7979
DPTV UE4 Material Tutorial 18 (Pixel Depth Trick)  @deprivedproductions7979
Uploaded June 2019 | Updated September 2026, 2 weeks ago
In THIS material tutorial we'll use a NEW node called "pixel Depth" To make our material CHANGE based off the distance WE ARE from it.
EXCELLENT way to work with tiling or other cool tricks. so here's a quick example of changing colors with it!!
CHECK IT!!!!

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DPTV UE4 Material Tutorial 18 (Pixel Depth Trick)

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