Uploaded April 2021 | Updated September 2026, 1 week ago
Buy This Game: amzn.to/3d9l038
Filename: Double Dragon [ダブルドラゴン] ARCADE {4K} 1987 Full Soundtrack HD
テクノスジャパンフルサウンドトラックダブルドラゴン1987
Double Dragon (Japanese: 双截龍ダブルドラゴン, Hepburn: Daburu Doragon)[6] is a 1987 beat 'em up video game developed by Technōs Japan and distributed in North America, Europe, Southeast Asia, Hong Kong, mainland China and Taiwan by Taito. The game is a spiritual and technological successor to Technos' earlier beat 'em up, Nekketsu Kōha Kunio-kun (released outside of Japan by Taito as Renegade), but introduced several additions such as two-player cooperative gameplay and the ability to arm oneself with an enemy's weapon after disarming them. Double Dragon is considered to be one of the first successful examples of the genre, resulting in the creation of two arcade sequels and several spinoffs, as well as inspiring other companies in creating their own beat 'em ups.
Originally an arcade game, home versions were released for the NES, Master System, Atari 2600, Atari 7800, Atari ST, Amiga, Amstrad CPC, Commodore 64, Game Boy, Genesis/Mega Drive and Atari Lynx, among other platforms during the series's height of popularity. A remake titled Double Dragon Advance was released for the Game Boy Advance in 2003.
The player takes control of martial artist Billy Lee, or his twin brother Jimmy (also known as Hammer and Spike in the supplementary materials for the American arcade release), as they fight their way into the turf of the Black Warriors gang in order to rescue Billy's girlfriend, Marian. The player character has a repertoire of martial arts techniques which they can perform by using the joystick and three action buttons (kick, jump, and punch) individually or in combination. Techniques range from basic punches and kicks to more elaborate attacks such as throws and elbow strikes. When playing with another player, one can grab an opponent from behind, allowing the other to attack unimpeded; some enemies are able to do the same thing to the players. The player begins the game with a certain number of extra lives and a life gauge which depletes as the player takes hits, and must complete each stage within a time limit. One life is lost if either the life gauge or timer reaches zero, or if the player character falls off the bottom of the screen or into a hole, river, or bed of spikes.
Certain enemies carry melee weapons, which can be knocked out of their hands and picked up to use against them. Available weapons include baseball bats, whips, throwing knives, and dynamite; in addition, rocks, oil drums, and boxes can be found in certain places.
The players encounter seven different types of enemies during the game; with the exception of Linda and Willy, all have two different skin colors.
Kazunaka Yamane is known for composing the Double Dragon games at Technos where he worked from around 1987 to 1992. Most of the music he wrote was used in beat-em-ups, and highly favored the electric guitar.
Tracks:
01 Double Dragon (Opening Theme) 00:21
02 Slums (Arrival of the Black Warriors) 02:05
03 The Entrance of Abobo the Giant 05:03
04 Mission Complete 05:59
05 Departure (Intermission) 06:03
06 Industrial Area (Riot) 07:34
07 Woods 09:21
08 Enemy Headquarters (Old Nemesis Willy) 12:15
09 Reunion with Marian (Ending Theme) 13:35
10 After the Battle 14:42
11 unused 1 16:08
12 unused 2 16:26
Buy This Game: amzn.to/3d9l038
Filename: Double Dragon [ダブルドラゴン] ARCADE {4K} 1987 Full Soundtrack HD
テクノスジャパンフルサウンドトラックダブルドラゴン1987
Double Dragon (Japanese: 双截龍ダブルドラゴン, Hepburn: Daburu Doragon)[6] is a 1987 beat 'em up video game developed by Technōs Japan and distributed in North America, Europe, Southeast Asia, Hong Kong, mainland China and Taiwan by Taito. The game is a spiritual and technological successor to Technos' earlier beat 'em up, Nekketsu Kōha Kunio-kun (released outside of Japan by Taito as Renegade), but introduced several additions such as two-player cooperative gameplay and the ability to arm oneself with an enemy's weapon after disarming them. Double Dragon is considered to be one of the first successful examples of the genre, resulting in the creation of two arcade sequels and several spinoffs, as well as inspiring other companies in creating their own beat 'em ups.
Originally an arcade game, home versions were released for the NES, Master System, Atari 2600, Atari 7800, Atari ST, Amiga, Amstrad CPC, Commodore 64, Game Boy, Genesis/Mega Drive and Atari Lynx, among other platforms during the series's height of popularity. A remake titled Double Dragon Advance was released for the Game Boy Advance in 2003.
The player takes control of martial artist Billy Lee, or his twin brother Jimmy (also known as Hammer and Spike in the supplementary materials for the American arcade release), as they fight their way into the turf of the Black Warriors gang in order to rescue Billy's girlfriend, Marian. The player character has a repertoire of martial arts techniques which they can perform by using the joystick and three action buttons (kick, jump, and punch) individually or in combination. Techniques range from basic punches and kicks to more elaborate attacks such as throws and elbow strikes. When playing with another player, one can grab an opponent from behind, allowing the other to attack unimpeded; some enemies are able to do the same thing to the players. The player begins the game with a certain number of extra lives and a life gauge which depletes as the player takes hits, and must complete each stage within a time limit. One life is lost if either the life gauge or timer reaches zero, or if the player character falls off the bottom of the screen or into a hole, river, or bed of spikes.
Certain enemies carry melee weapons, which can be knocked out of their hands and picked up to use against them. Available weapons include baseball bats, whips, throwing knives, and dynamite; in addition, rocks, oil drums, and boxes can be found in certain places.
The players encounter seven different types of enemies during the game; with the exception of Linda and Willy, all have two different skin colors.
Kazunaka Yamane is known for composing the Double Dragon games at Technos where he worked from around 1987 to 1992. Most of the music he wrote was used in beat-em-ups, and highly favored the electric guitar.
Tracks:
01 Double Dragon (Opening Theme) 00:21
02 Slums (Arrival of the Black Warriors) 02:05
03 The Entrance of Abobo the Giant 05:03
04 Mission Complete 05:59
05 Departure (Intermission) 06:03
06 Industrial Area (Riot) 07:34
07 Woods 09:21
08 Enemy Headquarters (Old Nemesis Willy) 12:15
09 Reunion with Marian (Ending Theme) 13:35
10 After the Battle 14:42
11 unused 1 16:08
12 unused 2 16:26
![Crash Bandicoot [PSX Full Soundtrack HD]
Crash Bandicoot [PSX Full Soundtrack HD] Crash Bandicoot [PSX Full Soundtrack HD]](https://i.ytimg.com/vi/zpjYYcw6hao/mqdefault.jpg)