Uploaded July 2026 | Updated September 2026, 2 weeks ago
Weird to end your game with a way, way easier boss fight than the one from the chapter before (against the same guy!)
I disliked Doom: The Dark Ages. The game put way too much of a priority on parrying, and the encounter design was lacking, making very few of the encounters actually stand out. The plot would have been better off cut, along with the turret, mech, and dragon sections. It gets even farther away from what made Doom and Doom 2 good.
The name drop of some random guy I suspect I'm supposed to remember from either 2016 or Eternal is funny though.
Weird to end your game with a way, way easier boss fight than the one from the chapter before (against the same guy!)
I disliked Doom: The Dark Ages. The game put way too much of a priority on parrying, and the encounter design was lacking, making very few of the encounters actually stand out. The plot would have been better off cut, along with the turret, mech, and dragon sections. It gets even farther away from what made Doom and Doom 2 good.
The name drop of some random guy I suspect I'm supposed to remember from either 2016 or Eternal is funny though.
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