DOOM in space | Ubuntu Summit 25.10 @UbuntuOS
DOOM in space | Ubuntu Summit 25.10  @UbuntuOS
Uploaded December 2025 | Updated September 2026, 2 weeks ago
"What do you answer if someone asks you, “Hey, wanna play video games in space?” Of course, you say "Yes!" This is the story of that project.

In this talk, Ólafur Waage explains the project, the technical issues they encountered along the way, and its results - as well as why the team chose DOOM.

About Ólafur
Ólafur Waage is a Principal Software Developer. Previously, he worked for many years in the gaming and air traffic control industries. His work focuses mainly on programming with C++, Go, and TypeScript. In his spare time, Ólafur likes video games (unsurprisingly), puzzles, and non-fiction audio books. For him, it would be a very strange day if it were not filled with music in some way.

🌍 Ubuntu Summit 25.10 is a showcase for the innovative and the ambitious.
Find out more: ubuntu.com/summit

📍Subscribe. Fuel your curiosity.
youtube.com/UbuntuOS
DOOM in space | Ubuntu Summit 25.10Scaling Android development with Anbox CloudHow to build your Wayland compositor with Mir - Part 2Jivetalking | Ubuntu Summit 26.04Ubuntus monthly snapshots: Why we did this to ourselves | Ubuntu Summit 25.10 | Lightning talkUbuntu Summit 26.04 | HighlightsFIPS certified modules and hardware for UbuntuIn a world built by code, design lives between the linesThe power of design in OSS | Ubuntu Summit 25.10What are you waiting for?Did you know you can mix public and private cloud?Introducing silicon-optimized Inference snaps | Ubuntu Summit 25.10
Canonical Ubuntu |

DOOM in space | Ubuntu Summit 25.10

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER