decino | Doom II - UAC Mine (Blind Ultra-Violence 100%) @decino | Uploaded June 2024 | Updated October 2024, 17 hours ago.
Level made and submitted by Gojiman1.
Game: Doom II
PWAD: MAP01.wad
Difficulty: Ultra-Violence
Source port: GZDoom 4.12.1 (default compatibility)
Pistol start.
Blind (never played or seen the maps before).
All kills and secrets.
Subscribe for more playthroughs!
Link to WAD:
https://submissions.decino.nl/rest/submission/download/12/1377
Link to source port:
zdoom.org/downloads
Fullscreen status bar mod:
forum.zdoom.org/viewtopic.php?t=63863
Widescreen status bars:
forum.zdoom.org/viewtopic.php?t=37960
Doom minor sprite fixing project:
doomworld.com/idgames/graphics/sprfix20
Submissions overview:
https://submissions.decino.nl/
Flyover shots powered by Cameraman:
github.com/borogk/cameraman
My Doom settings, extended HUD and more:
https://decino.nl/downloads
00:00 Intro
00:09 Blind Run (No Stats)
15:06 Blind Run (Stats + IDDT + 100%)
23:42 Outro
Level made and submitted by Gojiman1.
Game: Doom II
PWAD: MAP01.wad
Difficulty: Ultra-Violence
Source port: GZDoom 4.12.1 (default compatibility)
Pistol start.
Blind (never played or seen the maps before).
All kills and secrets.
Subscribe for more playthroughs!
Link to WAD:
https://submissions.decino.nl/rest/submission/download/12/1377
Link to source port:
zdoom.org/downloads
Fullscreen status bar mod:
forum.zdoom.org/viewtopic.php?t=63863
Widescreen status bars:
forum.zdoom.org/viewtopic.php?t=37960
Doom minor sprite fixing project:
doomworld.com/idgames/graphics/sprfix20
Submissions overview:
https://submissions.decino.nl/
Flyover shots powered by Cameraman:
github.com/borogk/cameraman
My Doom settings, extended HUD and more:
https://decino.nl/downloads
00:00 Intro
00:09 Blind Run (No Stats)
15:06 Blind Run (Stats + IDDT + 100%)
23:42 Outro