Uploaded July 2026 | Updated September 2026, 2 weeks ago
Doom wad: "Forward Toward Uranus X" map26 Sunken Derelict by ShadowyMV
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Wad/File: ftux.wad
Game/Base iwad: Doom II / MBF21
Date: 2026-05-16 (DW RC1 release thread)
Author: ThatWenGuy (see map info for individual mappers)
Link: doomworld.com/forum/topic/158465-foward-torward-uranus-x-rc1
Description: Yep ya heard it first folk! You're in Uranus, get out of there will ya? Forward Toward Uranus X is a community project leaded by ThatWenGuy, consisting of 40 Maps (35 + 5 Stoppers) utilizing the Back To Saturn X Textures. From the big names in the doom community to that person guy, it have a little something for everyone, and I wonder how did I get this many mappers on my first community project. Welcome to Uranus. Story-wise, as to not repeat the first sentence, you ended up in Uranus X instead of Saturn X. So grab your arsenal and get out of my anus! (TWG)
Doom wad: "Forward Toward Uranus X" map26 Sunken Derelict by ShadowyMV
---
Wad/File: ftux.wad
Game/Base iwad: Doom II / MBF21
Date: 2026-05-16 (DW RC1 release thread)
Author: ThatWenGuy (see map info for individual mappers)
Link: doomworld.com/forum/topic/158465-foward-torward-uranus-x-rc1
Description: Yep ya heard it first folk! You're in Uranus, get out of there will ya? Forward Toward Uranus X is a community project leaded by ThatWenGuy, consisting of 40 Maps (35 + 5 Stoppers) utilizing the Back To Saturn X Textures. From the big names in the doom community to that person guy, it have a little something for everyone, and I wonder how did I get this many mappers on my first community project. Welcome to Uranus. Story-wise, as to not repeat the first sentence, you ended up in Uranus X instead of Saturn X. So grab your arsenal and get out of my anus! (TWG)






![Doom - 9DMDETH / dm1dethl.wad (David Davidson) DM w/bots
Doom wad: 9DMDETH - legalized version, played as offline skirmish with bots on Zandronum
(Note: the zip contains two wad with versions of maps for Doom (1) and for Doom II, they are identical geometry-wise, Im playing the Doom (1) version; also this is the legalized version, so two levels were removed - DGZ)
Wad/File: 9dmdethl.zip / dm1dethl.wad and dm2dethl.wad
Game/Base iwad: Doom (1) / Doom II
Date: 1994-10-29 (textfile timestamp); 04/13/07 (idgames upload)
Author: David Davidson (AKA DRILLER)
Link: https://www.doomworld.com/idgames/levels/doom2/deathmatch/0-9/9dmdethl
Description: Great deathmatch wads for Doom 1 & 2, [created with] V. 1.666 Designed primarily for two player deathmatchs (but the more opponents, the more FUN)! (DD)
Note by the uploader (FunDuke): This set of wads, originally published in 9DMDETH.ZIP, has been legalized, because the rules of the /idgames archives dont allow modified versions of original DooM levels by id software:E1M5 in DM1DETH.WAD and MAP07 in DM2DETH.WAD have been removed, because they are based on the last room of E1M5 of the original DooM. E1M3 in DM1DETH.WAD and MAP03 in DM2DETH.WAD have been removed, because they are based on the first room of MAP06 of the original DooMII. Doom - 9DMDETH / dm1dethl.wad (David Davidson) DM w/bots](https://i.ytimg.com/vi/Xbt-HN19SLs/mqdefault.jpg)



