Sylar | DOOM Eternal - Kaiser Campaign Level 2: Stronghold [Secret Level, Nightmare, Deathless] @sylar1313 | Uploaded May 2023 | Updated October 2024, 7 hours ago.
First secret level of the campaign (out of 5 total). Unfortunately I had to replay it for the sake of completeness: the first time I did not realise there's an obvious chaingun here, granted you already got the plasma rifle from Hell on Earth - which I did. Instead I'll only pick it up in Cultist Base (in fact I won't be having it until then in the next videos). It isn't a big deal, but it would have made useless a certain fast travel trick I use in Exultia which made sense in earlier versions of the campaign. Right now it really doesn't. I'll explain in more detail next time.
I will be using modded heat blast with faster charge time, as usual. It's obviously going to impact the first 2-3 levels much more than the rest of the campaign but at this point I'm not willing to play without it.
mod link: nexusmods.com/doometernal/mods/69
0:00 - Level Start
0:20 - Sentinel Crystal
0:32 - Chaingun
*****************************************************
Key binds:
Combat Shotgun = TAB
Heavy Cannon = q
Plasma Rifle = 3
Rocket Launcher = f
Super Shotgun = r
Ballista = e
Chaingun = 1
BFG = 4
Crucible/Sentinel Hammer = v
Grenade Swap = x
Mod Swap = Cltr
Dash = Shift
Chainsaw = c
Weapon Wheel = g
Grenade Launcher = Mouse 4
Flame Belch = Alt
Melee = Scroll up/Mouse 5
Jump = Scroll down/Space bar
First secret level of the campaign (out of 5 total). Unfortunately I had to replay it for the sake of completeness: the first time I did not realise there's an obvious chaingun here, granted you already got the plasma rifle from Hell on Earth - which I did. Instead I'll only pick it up in Cultist Base (in fact I won't be having it until then in the next videos). It isn't a big deal, but it would have made useless a certain fast travel trick I use in Exultia which made sense in earlier versions of the campaign. Right now it really doesn't. I'll explain in more detail next time.
I will be using modded heat blast with faster charge time, as usual. It's obviously going to impact the first 2-3 levels much more than the rest of the campaign but at this point I'm not willing to play without it.
mod link: nexusmods.com/doometernal/mods/69
0:00 - Level Start
0:20 - Sentinel Crystal
0:32 - Chaingun
*****************************************************
Key binds:
Combat Shotgun = TAB
Heavy Cannon = q
Plasma Rifle = 3
Rocket Launcher = f
Super Shotgun = r
Ballista = e
Chaingun = 1
BFG = 4
Crucible/Sentinel Hammer = v
Grenade Swap = x
Mod Swap = Cltr
Dash = Shift
Chainsaw = c
Weapon Wheel = g
Grenade Launcher = Mouse 4
Flame Belch = Alt
Melee = Scroll up/Mouse 5
Jump = Scroll down/Space bar